Source: PHLRelated: Conflict in Nam
First off, let me get rid of the bad news! Jeff had to leave the team do to personal reasons. We respect his decision, and wish him the best of luck. Also, even more bad news, Bolteh also decided to call it quits after awesome modelling and skinning. He wasn't motivated like he used too and doesn't have that "flame" to model/skin anymore. Bolteh will still be around in IRC and forums, but won't model, for now anyway.On to the good news. We acquired a hardworking and awesome modeller named Plutonius! He's been on fire these past few days, completing 7 models all ready! Let me show you two of his models:We also acquired a voice actor, name 3pidemic! He's going to be doing the USMC voices for ingame. I don't have any teasers of his work, but i assure you it's very impressive.As our internal release #1 is around the corner, you can expect more media in the next few days.
Source: Halflife2.netRelated: WOTA
Slowly but surely...I skinned the Glock, and made some progress on the junk cannon, Alec made a new pistol, a Makarov 9x18, and Ghost skinned and touched up our player model. We need a new coder and another skinner still. Ask around for us! Also, is it just us, or do the 3D Studio Max SMD exporters that are circulating about just not work right?
Source: modDBRelated: Garry's Mod
Version v7 - 12 February 2005
- Added new Easy Weld mode
- Added new Easy Ballsocket mode
- Added slider constraint
- Fixed garry_makeragdoll crash
- Added flashlight lamps
- Restored old flashlight
- Added garry_sv_max_lamps to limit the number of lamps (in MP)
- Added garry_sv_max_explosions to limit the number of TNT (in MP)
- Added garry_sv_max_duplicates to limit the number of duplicated entities (in MP)
- Added duplicator gun
- Added Timed explosions (for cannons etc..)
- Spawned objects now spawn flat on the ground (if player is facing ground)
- changed physgun beam to GREEN!!!!
- Completely fixed physgun spazzing problems
- Fixed physgun rotation not rotating 360 degrees
- Added static camera (Default Key 9 to view)
- Added Prop camera (Default Key 0 to view)
- Added colour mode changer to Multigun
- Added rendermode changer to Multigun
- Added renderfx changer to Multigun
- Added magnetize mode to Multigun
- Made magnets not only stick to metal objects
- Disabled collisions and gravity on numpad thrusters
- Added textbox to define numpad thruster power multiplier.
- noclip is no longer considered a cheat
- You can now only setmodel to human models if cheats are disabled
- Added autocomplete for setmodel
- You can now define two entities to not collide with each other
Source: The CPL
The CPL announced that it has expanded the $50,000 World Tour USA Stop for Painkiller from 128 to 256 slots. The tournament has been full for almost a month and the CPL wants to provide more gamers an opportunity to qualify for the $500,000 finals. Register here. The CPL World Tour is the first-ever, year-long, competitive tour for the growing sport of computer game competitions. It also boasts the largest competitive purse, a Million-Dollar pool for a single computer game.
Source: United Admins
From SteamPowered.com"In advance of the Counter-Strike: Source update we've mentioned here recently, we'll be releasing an update for Half-Life 2: Deathmatch. This update will include two new weapons (the StunStick and the Slam) as well as a return of the trusty crowbar. We've decided to also include a new map called "Steam Lab." Right around the same time, we'll be releasing the source code to Half-Life 2: Deathmatch in the SDK. This release will happen some time next week. Right now, we're shooting for Thursday the 17th. And just a quick note for those of you who have been asking -- yes, VAC 2 is coming."Continuing our efforts to become a one-stop location for game server admins, United Admins is expanding its news page! You will now be able view news on anything game-server related such as new games, new modifications, new plug-ins, new updates and anything that's generally noteworthy. News is now sorted into categories as well which may be viewed directly by visiting the appropriate sub-domain (.unitedadmins.com). You can select a category from the dropdown at the top of all news pages.We do, however, need your help. Since our staff is small, and our time limited, we need you to help us find newsworthy events! We now have a Submit News at the top of our news pages where you can start the news submission process. Not only will you get the warm and fuzzy feeling from knowing that you've helped out your fellow admins, but they will all see your name on the top of the story! What more could any self-respecting server administrator desire?On a more serious note, the UA News Team would like to thank both Brain (Brian Stumm), and Mad-X (Kris Splittgerber) for their hard work on getting this together. This has been something we've been working on for a very long time now, and without the both of you it never would have come to fruition. Everyone give them a big Thank You!
Sunday, 13 February 2005