Souce: Natural Selection
The files will be online later today
- Changed Combat respawn system. Players now respawn in bigger waves, and time to wait depends only on team size (so smaller games spawn faster). Spawn times vary from around 6 seconds (1v1) to 20 seconds (16v16).
- The return of the Gorge to Combat! This should address the problem where marines can heal their CC easily while the aliens cannot.
- Fixed bug in UTIL_SharedRandomFloat that fixes bug where bullet holes were firing with perfect accuracy for everyone but the shooter (bug #233)
- Changed catalyst packs so they no longer do damage to recipient
- Fixed bug where holding walk key while cloaked sometimes allowed you to move too fast and uncloak you
- Halved acid rocket damage and energy cost (to make rockets more fun to use)
- Fixed bug where lerk sometimes showed spike model
- Fixed bug where aliens sometimes spawned with the wrong weapon selected (bug #249)
- Increased Fade stats from 250/100 to 300/150 (+33% damage capacity)