Posted by News Staff @ 02/01/2004 00:34:30 | Category: None
Souce: Natural Selection
  • Changed Combat respawn system. Players now respawn in bigger waves, and time to wait depends only on team size (so smaller games spawn faster). Spawn times vary from around 6 seconds (1v1) to 20 seconds (16v16).

  • The return of the Gorge to Combat! This should address the problem where marines can heal their CC easily while the aliens cannot.

  • Fixed bug in UTIL_SharedRandomFloat that fixes bug where bullet holes were firing with perfect accuracy for everyone but the shooter (bug #233)

  • Changed catalyst packs so they no longer do damage to recipient

  • Fixed bug where holding walk key while cloaked sometimes allowed you to move too fast and uncloak you

  • Halved acid rocket damage and energy cost (to make rockets more fun to use)

  • Fixed bug where lerk sometimes showed spike model

  • Fixed bug where aliens sometimes spawned with the wrong weapon selected (bug #249)

  • Increased Fade stats from 250/100 to 300/150 (+33% damage capacity)

The files will be online later today