Posted by News Staff @ 09/10/2003 08:09:43 | Category: None
Hey guys yet another interview, this one is with Cold War: Melting Point.
http://www.halflife-mods.com/E/article.php?101.255
Timmay: What kind of game modes do you use for use with this mod?

SidewinderX: We will have 2 game modes, the Campaign mode and the Objective mode. In the campaign mode players will play through one of many campaigns (Middle East and Eastern Europe initially, many more in the late releases). Each campaign will be played out dynamically, that is to say that next battle (map) will be dependant on the results of the current battle. So if NATO wins one map, the next map will deeper into the Warsaw Pacts initial lines. And the system isn’t so simple that it is just if NATO wins you go to this map, there are different “levels” of victory and they will all affect what map is next. There will also be strategic influences, such as oil (need it to run vehicles), food (affects initial health, moral, etc), and reinforcements, which is how many time your team can respawn.

The other mode, Objective mode will just have the option to play single maps, ala most current FPS.

Timmay: What made you want to make this mod? What was your inspiration?

SidewinderX: Well, as soon as HL2 was announced, A few friends and myself got together with some ideas of what we’d want to see if we were making a FPS, and it evolved from there. It really just started as a list ideas on what to make better, then we came up with some major components (like the campaign system, class system) and decided to start a full fledged mod.