Source: HalfLife2.netRelated: Insects Infestation
Since our last media update a few months back, insects-infestation has been quietly burrowing away at a steady pace, away from the eyes of the public. But now its time for us to raise our heads again, and show you what we have been up to.Before moving onto the media, we would like to announce that we are looking for experienced sound designers and hud/icon artists. The sound designer must be capable of producing sound effects for attacks/abilities, and possibly ambient sounds for maps. The hud/icon artist must be capable of producing original 2D hud designs, preferably in organic forms, and also various icons for use on a mini-map and other places.The following in-game screenshots were taken during the latest play-test on our WIP map, ii_deadcow, which pits ants and termites against each other as they fight for control of the cow's insides!These screenshots show three important chambers at different times of play, with player made structures attacking and being destroyed over time.In insects-infestation workers can choose to create pheromone trails for NPC workers to help out with the collecting of resources, here's a few shots of this in action.Here we can see an ant worker collecting resource from an area heavily defended by ant cactus, which are player made structures. (Please note at this time, termite and ant NPC workers share the same model) [MORE INFORMATION FROM THIS UPDATE IS AVAILABLE VIA THE INSECTS INFESTATION WEBSITE]