Posted by News Staff @ 01/22/2006 01:03:35 | Category: None
Source: Hostile Intent
Download: edgefiles
*** Added (New features) ***
  • Added admin commands to server code. You no longer need adminmod/metamod to give admins basic administration abilities.

  • Commands can only be executed if the admin's steam id is located in the admins.txt.

  • hia_map - Changes the map

  • hia_kick - Kicks the player from the server

  • hia_config - Will change the servers default config to this and will execute the config file. Similar to the mapchangecfgfile command currently.

  • hia_nopass - removes the password on the server.

  • hia_pass - sets a password on the server

  • hia_ff 0|1 - Sets friendly fire on and off.

  • hia_hostname "hostname" - changes the hostname on the server

  • hia_ban Places a 10 minute ban on the player

  • hia_say "text" - Same as rcon say command from server.

  • hia_help - lists the available commands

  • Capped the player speed reducing bunnyhopping and wall strafing.

  • Added feature to shake your screen whenever you take damage or come close to grenade blasts.

  • Server logs now contain additional information including objective usage, end of round stats, and basic player stats. Logs now conform to the HL Logging Standard.

  • Any player whos ping on a server is zero (ie: hosting a listen server) will display the word "Host" instead of their ping.

  • Whenever a player is near an objective the words "Objective Found" will appear on the screen. (Sometimes this happens in front of doors and we are addressing that issue)

  • All new weapon sounds added

  • New map: hi_bunker by kuebel

*** Changed features ***
  • Updated the Admins icon on the scoreboard from a @ symbol to the letter A to co-inside with the Dev and Tester icons.

  • Changed the background to AndroidXP's released splash screen.

  • Improved the hitbox registration (not all hitbox problems are fixed yet and will be addressed in future updates)

  • Death animations now work on all models

  • Flashbang now takes 1.25 seconds to detonate instead of 2 previously.

  • Shotgun damage was reduced due to hitboxes working.

  • and much more!