Posted by News Staff @ 11/08/2005 22:20:28 | Category: None
Source: Hostile Intnet: Phoenix Rising
SO…
everyone is going “what the heck is happening with Hostile Intent: Phoenix Rising?”

Well here is the first update for you guys.
I know it has been a while since we posted some kind of news and I’m sorry for that.
We have been working hard here in the virtual office.

Mastermind has been quite busy during in his final year of university, but man, when he brings something to us he really brings it. He has released two simple game-play builds to the testers with some of the basic game rules included as well as functional objectives. These internal releases also have seen the addition of some of the weapon models.

Our modeling team has been hard at work. Dreadus, Biotek, and Talon have been hammering away at our weapon models and map models. Two additions have been made to our already great modeling staff. Book has joined us to assist as a tester and weapon animations. Julhelm has joined us as well to help in the player model portion of the design. He has been making excellent progress.

Our level designers are working their fingers to the bone. If you look at this post in our Hostile Intent: Phoenix Rising forum section, you can see some progress to an updated version of our map Croatia. This is being built as a playtest map right now since it is the definitive Hostile Intent map in my opinion. This map also has a great chance of being released with our first build or maybe even a public teaser beta of sorts when the time is ready.

We are still looking for some help here in the development team. Our level design team is in need of some help. We need texture artists in a bad way. What we need is some great people to help give us the “HI look” to the new mod. The HL2 textures make great placeholders right now but the custom content would be nice as well.