Source: Badge of Blood
The Badge of Blood team is currently looking for the following: 3D Artists Familiarity with using Hi Res models to generate normal maps a plus. Familiarity with the Source Engine export pipeline also a plus. We prefer Softimage XSI or 3D Studio Max users. Maya is also acceptable. Programmers/Scriptors Strong working knowledge of C++ and the Source SDK required. Texture Artists Looking for 2D texture artists for modeling and mapping. Understanding of the Source Material system a must. Mappers Strong mapping skills with a solid grasp on the concepts of playability, performance, and the ability to generate interesting visuals and content a must. Anyone interested must also meet the following requirements:Send all inquiries to MonkeyLord@badgeofblood.com Thanks a bunch, and we look forward to hearing from you!
- Be old enough to sign a legally binding NDA in the United States. (18 years old)
- Be mature, good natured, easy to work with, and able to accept honest and open constructive criticism with an open mind and a positive attitude. Absolutely no Prima Donnas need apply.
- Must include a portfolio of previous work, or an application project based on the material we've published in our Development Forums.