Posted by News Staff @ 05/16/2005 17:10:44 | Category: None
Source: Plan of Attack
We're hard at work on Beta 2 of Plan of Attack. I thought I would enlighten everyone as to what we're working on and what will be included. This is a big release for us and we're very excited!

Additions:
  • New map, spark

  • M25 and SVU semi-automatic sniper rifles

  • French and German translations

  • Addition of Valve's Physics Code, allowing for "better" physics objects

Changes:
  • In-game chat uses team colors

  • Prevent name changes when dead

  • Remove non-functional spectator UI

  • Escape now quits the buy menu

  • Made exit from buy menu more clear

  • Which objectives to defend are now shown in the defend tip (Ex: Defend I, III)

  • Removed weapon "push back"


Fixed:
  • Buggy hitboxes when crouched

  • Observer angle needs punchangle, sniper drift

  • Can see own viewmodel when observing

  • Crosshair visible in 3rd person

  • RPG "flames" hover in mid-air

  • Buy menu and hud_identify not centered in 16:9, 5:4

  • You get a black screen from dying from a fall

  • Able to snipe faster using pistol rolling

  • Spectator label does not update name or health

  • No Viewmodel When Spectating

  • Game forces grenade throw on round restart

  • Team killing rewards XP

  • Multiple muzzle flashes in first person spectating

  • Able to change class as spectator, with weird effects

  • Rocket sound looping forever

  • Missing cubemaps in light


We're planning on wrapping everything up in 2 weeks. Right now we're aiming for a May 23rd release. This list is not complete; there will be more. I'm also hoping to release some screenshots of our new map by the end of the week. Stay tuned!