Source: Halflife2.netRelated: Half-Life2.de
- Improved lightning effects - It looks better than on the PC
- Loading times don't differ from the PC version due to a new streaming technology
- The controls have been adapted to the joypad and auto-aiming has been included
- They are still working on the airboat and buggy controls because it is too difficult to steer and shoot at the same time
- The Source Engine has been adapted to Xbox so that Xbox developers can license it now
- The textures are less detailed than on the PC because of the reduced RAM (only 64 MB)
- There will be NO multiplayer in the game, not even via Xbox Live
- It's not yet announced if it will be possible to download new content, but there was no clear answer
- Estimated release date: Summer 2005 (for the US)