Source: Half-Life GamingRelated: No More Room in Hell
Hello everybody, in light of recent events (Old leader left, new one hopped on, new website up, etc.), and the coming release of our teaser, we've decided to reopen our doors to the community. If you're skilled in any of the following areas -Modelling (Player, Weapon, and Prop)SkinningTexturing2d Art (Of any kind (Ex. Sprites, HUD Design))Details -Modelling - Previous experience required. Please send either pictures or links of your previous work. Player modellers must be able to model a realistic human body effectively, and very detailed. Also, player modellers will be expected to be able to model a zombie model as well, so knowledge of anatomy and the sort could only be a plus. You could always research it as well. Weapon modellers must be able to take a picture, and create a 3d model from that almost perfectly. We'll be using real life weapons in the mod, so we need them to look as real as possible. Prop modellers must be able to bring a real life object to life inside the Source engine. Anything and everything we need. Whether it's a toaster, or some sort of grand fountain of bloody doom(TM), you'll need to be able to do it.Skinning - Previous experience required. Please send either pictures or links of your previous work. Weapon skinners must be able to bring across a gritty, dirty feel to weapons, but not overdo it. These weapons have been through a lot. This is of course not only limited to scratches on the metal surfaces. Player Skinners must be able to accurately skin clothing, and the ideas of ripped clothing and blood.Texturing - Previous experience required. Please send either pictures or links of your previous work. Texture Artists must be able to create life-like textures for use within the levels of NMRIH. Also, knowledge of coding those textures for normal mapping and the sort is a definate plus.2d Art - Previous experience required. Please send either pictures or links of your previous work. 2d Artists will be tasked the duty of both the HUD and all ingame elements that are in 2d, and menu screens and the sort. The HUD is still being looked at design wise, and there is a chance we may actually go HUDless. If that's the case, we still need 2d Artists for the menus.If you would like to join, please send information including your name, age, e-mail address, AIM/MSN/Yahoo ID, Previous Experience, any photos you may have, and why we should choose you over contestant B. Send these to thedayzofdarknes(at)sbcglobal(dot)com.Thank you for your interest!