Posted by News Staff @ 03/13/2005 12:38:59 | Category: None
Source: Renegade X: The Dead 6
Attention all: young, old, and anything in between alike:

A slight change is underway for future updates involving the Dead6 brand. As it stands, we have decided to not release any future updates that showcase works in progress, aka WIPs. We came to this conclusion because we prefer to put our projects at a finished state before we show it off. We understand that you, the fans, would rather see everything we do the minute we get finished with something. I don't blame you; I think I'm hot just as much as you do. However, from our end, this is not practical. We want to finish this game, and finish it correctly. As much as we would love to show you everything, this would only take away from what time we truly have to work on Dead6.

With that being said, this doesn't mean we have given up all updates for the future and gave the finger to every fan who cares to visit us. A few individuals, namely Espion, Kushan, and Hardstuff, discussed this matter with myself on our IRC channel. (irc.renevo.com:6668 #dead6) After working with these kind fans, we came to the conclusion that a weekly "Dead6: Are You Dead Yet?" update platform would be the best way to go.

The following are the details that will make up the "Dead6: Are You Dead Yet?" update platform:

1. Any old business will be brought up, and either updated on or concluded. This means anything left unanswered or unfinished from the previous update will be updated here.

2. Any new business will be introduced. If we have anything new to put out about any progress, we will slap it right into your faces here. The chances of media content appearing here is slim to none, however. As I stated above, all media is to be withheld until it is reflecting finished criteria.

3. Staff Member Inputs will be last. This will hold any information that any staff member has submitted to me that they would like to include in the update. This could be a shout out, a "Help, my dog ran away!" plea, or a "Oh yeah, I'm going to be doing this next on that one mod I work with" inclusion.

Our first "Dead6: Are You Dead Yet?" update will be up tonight. Be expecting it then.

Thank you for your time. You may now return to your regularly scheduled lives.


New Business:
Well, here is the first Dead6: Are You Dead Yet. In these updates, I will share to you, the fans, what the team has been doing the past week and any information they would like to share with you. Since this is the first one of these updates, feel free to leave any suggestions for future updates.

Now then, game updates. Currently, we are nearing the release of our first internal alpha test. Exciting indeed, especially to our alpha testers. This is what I (vloktboky) have been working hard on. There's just a few more tweaks that need to be worked out before it is ready. Dreamwraith has been finalizing his texture for our Xm109 rifle and our AK-74m assault rifle. Dan has been working hard on finishing up our Hummvee vehicle model, including unwrapping it. Kon_v2.0 has been preparing numerous concept drawings for a few buildings that will appear in our singleplayer and multiplayer gamemodes. Trust me guys, he's good at this; very nice art. Maimer, Exdeath7, and Permagrin have been finishing up their assigned weapon's models. They aren't just working on civilian weapons, either. Kirby098 and Cypher have been working on our single-player story line. They have also been working in many easter eggs for you guys. They're skilled; this story line fits in very nicely with Canon. You'll enjoy it, I assure you. Agent_Gibson has been working on implementing the suggestions given to us from our first preview of his BO9 Standard Trooper and Rifle Soldier. We'd like to thank you for these suggestions; they are very helpful. We apologize for deleting the topic asking for them from our news section; we did not mean to offend anyone in doing so. We felt we had obtained what we needed from it and wanted to fix the model instead of showcasing it more. Peanutt, MaliCE, and Slash0x have been working on their assigned maps for our Deathmatch multiplayer levels. You'll enjoy these. Dante's been busy with personal work-related matters. He'll be back. All other unmentioned staff members are working on other forms of criteria for internal use, and do not need to be mentioned. We need to keep some things secret!

Some other New Business is staff changes. As you are aware, Slash0x has joined the team as a level designer. He created a map for Counter-Strike: Source that is on our RenEvo CSS Server 1's map list, de_gallery. It's very nice, and showcases his talents for designing Deathmatch-styled maps. You'll enjoy his work. Also, I have taken on the role of issuing our Dead6: Are You Dead Yet updates. If one is late, I am the one to castrate.

Staff Member Inputs:
vloktboky - This is how these updates will be laid out for here on out. Please give input if you like/don't like it.

That's all that has happened this week. No, we are not dead yet.