Source: Borg Wars
Developers Log: 24 November 2004With the release of Half-Life 2 now complete and the full SDK coming next week I decided it might be a good time to ask for some more help. Since I will not be able to do everything myself. (It would be next to impossible for me to do everything), I need help in the following areas:Level Mapper
- Needs to have past experience with Hammer
- Able to complete tasks on a deadline
Character Modeler
- Needs to have past experience with 3d Studio max and comfortable with Soft Image|XSI
- Past work is required
- Able to complete tasks on a deadline
Weapons Modeler
- Needs to have past experience with 3d Studio max and comfortable with Soft Image|XSI
- Past work is required
- Able to complete tasks on a deadline
Material Artist
If you can help out in any of these areas please contact me at mjcs@hlgaming.com. I am always looking for some help.The mod is starting to come along. I have more or less finished up the design document for the single player campaign and have started to work on the Bridge (Map) for the USS Prometheus. It looks like I will be able to map the entire ship in one map. I do not know how this will affect performance but it would be a nice feat for me to attempt.The actual storyline is being tuned. A storyboard will soon be laid out starting in early January. This board will help me and the other developers to arrange how the story will take place.After playing though Half-Life 2 in its entirety, I am now convinced that all of the things I have wanted to add to this mod will be able to be put in.Until next time.
- Past work is required
- Able to complete tasks on a deadline