Posted by News Staff @ 06/24/2003 22:07:36 | Category: None
The SvenCo-op site has been updated with information on version 3.0's new
sound-replacement technology, complete with video footage.

The video is almost four and a half minutes in length, and demonstrates
many of the possibilities sound-replacement creates. A lot of features from
They Hunger Co-op are used as examples, so the video could be considered a
type of teaser trailer for that, as well.

SvenCo-op's sound-replacement system allows monsters, trains, items,
pushables... virtually anything, to use any set of sounds a mapper specifies.

Together with their existing mapping technologies (per-entity model
replacement, per-monster health, per-map skill config, etc.), this allows
mappers to add unique enemies to their maps without any programming.

A forum has been created on the SvenCo-op site for the release of Monster
Packs, compilations of all the models, sounds, and config files needed to
plug a custom monster into your map. Several packs are available already,
including an Archer Fish and a flamethrower-wielding robogrunt. Also
included are instructions on creating your own monster pack.