Source: FPS CentralRelated: Promised Land
Once HL2 is released many modifications will be rising and porting to the HL2 engine, Do you believe Promisedland will stand out from the other modifications? If so why Other mod's focus usually on cepts. Terrorism for example. Ours is much more focused, and I think that it effects the player on a more emotional level. Were also going to have some innovative gametypes. Helicopter insertions, our 'Drive in' game type. The game itself will be very intense for both sides. Lots of movement, lots of action. We're also going to strive to be realistic, but not realistic where it makes the game boring, and a hassle to play.Iron sights will be used heavily, there will be no crosshair, and little "action" play in Promised Land. It will focus more on individual engagements. Action in the sense of Quake 3.What do you have to say to the people that may think this mod is a poor idea/concept? We really plan to create this game with care. Nothing will be graphically obscene. There wont be any suicide bombing buses, no missions where killing civilians are involved. No 'children vs tank' scenario (I've seen the picture a million times since the mod went pubilc). Both side will (perhaps unrealistically) be equalized. This goes along with our "realism to a point" mantra. The whole idea is that the player has fun, and is immersed in an environement he or she probably hasent seen before.