Souce: Natural Selection
The files will be online later today
- Changed Combat respawn system. Players now respawn in bigger waves, and time to wait depends only on team size (so smaller games spawn faster). Spawn times vary from around 6 seconds (1v1) to 20 seconds (16v16).
- The return of the Gorge to Combat! This should address the problem where marines can heal their CC easily while the aliens cannot.
- Fixed bug in UTIL_SharedRandomFloat that fixes bug where bullet holes were firing with perfect accuracy for everyone but the shooter (bug #233)
- Changed catalyst packs so they no longer do damage to recipient
- Fixed bug where holding walk key while cloaked sometimes allowed you to move too fast and uncloak you
- Halved acid rocket damage and energy cost (to make rockets more fun to use)
- Fixed bug where lerk sometimes showed spike model
- Fixed bug where aliens sometimes spawned with the wrong weapon selected (bug #249)
- Increased Fade stats from 250/100 to 300/150 (+33% damage capacity)
Souce: Natural Selection
In other news, this weekend marks the opening weekend for the first beta Battle For the Galaxy tournament! This is some cool stuff:Battle for the Galaxy is a tournament for the Natural Selection mod taken to an Epic Level. Instead of fighting independently or with a small clan-sized group, participants enlist in a massive force of Marines or Aliens composed of hundreds of players. Each player enlisted only fights on one side (alien or marine) called a "force" for the duration of the campaign, so the destiny of every player in that force rests not only on their own skill, but on the teamwork and commitment of their teammates. Individual battles take place over 12 hour marathon clashes, across multiple servers, during which hundreds of combatants enter the fray and struggle alongside their comrades for as long as they choose. When the battle is over and the smoke clears, the results from all the servers are compiled and the victors secure the region the battle represents.Register at http://www.battleforthegalaxy.com/register/
Sunday, 01 February 2004

