lambda Sunday, 01 February 2004
Posted by MJCS @ 02/01/2004 00:34:30 | Category: Natural Selection
Souce: Natural Selection
  • Changed Combat respawn system. Players now respawn in bigger waves, and time to wait depends only on team size (so smaller games spawn faster). Spawn times vary from around 6 seconds (1v1) to 20 seconds (16v16).

  • The return of the Gorge to Combat! This should address the problem where marines can heal their CC easily while the aliens cannot.

  • Fixed bug in UTIL_SharedRandomFloat that fixes bug where bullet holes were firing with perfect accuracy for everyone but the shooter (bug #233)

  • Changed catalyst packs so they no longer do damage to recipient

  • Fixed bug where holding walk key while cloaked sometimes allowed you to move too fast and uncloak you

  • Halved acid rocket damage and energy cost (to make rockets more fun to use)

  • Fixed bug where lerk sometimes showed spike model

  • Fixed bug where aliens sometimes spawned with the wrong weapon selected (bug #249)

  • Increased Fade stats from 250/100 to 300/150 (+33% damage capacity)

The files will be online later today
Posted by MJCS @ 02/01/2004 00:34:18 | Category: Natural Selection
Souce: Natural Selection
In other news, this weekend marks the opening weekend for the first beta Battle For the Galaxy tournament! This is some cool stuff:

Battle for the Galaxy is a tournament for the Natural Selection mod taken to an Epic Level. Instead of fighting independently or with a small clan-sized group, participants enlist in a massive force of Marines or Aliens composed of hundreds of players. Each player enlisted only fights on one side (alien or marine) called a "force" for the duration of the campaign, so the destiny of every player in that force rests not only on their own skill, but on the teamwork and commitment of their teammates. Individual battles take place over 12 hour marathon clashes, across multiple servers, during which hundreds of combatants enter the fray and struggle alongside their comrades for as long as they choose. When the battle is over and the smoke clears, the results from all the servers are compiled and the victors secure the region the battle represents.

Register at http://www.battleforthegalaxy.com/register/
lambda Friday, 30 January 2004
Posted by MJCS @ 01/30/2004 17:33:37 | Category: General
Source Clash of the Ages
The gameplay of Clash of the Ages can be compared to a first person Rise of Nations, or Age of Empires or Civilization. We aim to bring the strategy and thrill of RTS titles together with the immersion and detail of FPS titles. CA is unique in the sense that it brings the cooperation of something like Natural Selection to the evolving RTS realm. Just like in a title such as Civilization multiple nations fight for power through history. For our mod to be more enjoyable, since most people don’t have 3 or 4 hours to play a game as deep as Rise of Nations, ours will be more simplified in the areas of resource gathering, research territory expansion and structure building. When playing players will join one of the 3 teams and all teams begins as barbarians and when they meet the necessary requirements to advance, they are prompted to choose what nation to become. There are 6 nations to choose from, they are England, Germany, America, Turkey, Rome and Japan. Each team has a King who orchestrates his teams’ development, their structures to be built, upgrades to be researched and minerals gathered. Clash of the Ages promises to be the First Person Real Time Strategy title of world domination!
Posted by MJCS @ 01/30/2004 14:47:43 | Category: Natural Selection
Source: Natural Selection
I also wanted to let you know that we're hoping to release v3.0 beta 2 tonight. It will be available in patch form, and we'll also update the main installer and dedicated server .zip. We're hoping to release new betas fairly frequently (every week or so if we can), and so it would be great to streamline this process.
Posted by MJCS @ 01/30/2004 14:44:10 | Category: Half-Life 2 Mods
Source: Jurasic Rage
Well it’s been a long time, but The Jurassic Rage team is still here and working hard for you all. For all your patience with no news lately they wanted to bring you something special. Well first you will see the Claymore modeled by M'@'ty one of their talented weapon modelers. And next you will see the first public release of a skinned model. This is their fully skinned model of the Spinosaurus. So without further ado.

Posted by MJCS @ 01/30/2004 08:56:05 | Category: Half-Life 2 Mods
Source: Roughnecks Mod
We have a news update for you today. First of all I want to say that our website is located at http://roughnecks.hl2files.com/. We also have our forums at http://www.gamingforums.com/forumdisplay.php?f=839. So tell people to check those out. Today I have a bunch of renders to show you in order they are the Morita, the Morita with the Laser, Plasma Rocket Launcher, Fleet Rifle, Fleet Rifle without a stock, Claymore mine, Open Claymore, Grenade Launcher, Grenade, and Bug Mine. We also want to announce that we are recruting modelers, skinners, mappers, sound editors, coders, and animators. Thanks.


lambda Tuesday, 27 January 2004
Posted by eclipsers @ 01/27/2004 22:57:36 | Category: Hosted Sites
Hi Fans,

Today we have two very special updates for you as part of our on-going commitment to give to the community. We are going to start doing a weekly update, it may not contain pictures but it will definitely contain information; there will be no given day on when it’s given, you may get a Friday on week one and a Monday on week two or a Friday on week one and a Thursday on week two, it all depends on whether we have enough information.

Now, for your awesome renders, here there are, beautifully rendered and modeled by DoubleST; I present to you the Mazda Miata MX5 and the Nissan Skyline GTR;

Mazda Miata MX5 Nissan Skyline GTR


High Octane Website - Click Here
High Octane Forums - Click Here

Thank You,
Eric “EclipseRS” Pelezo
Posted by MJCS @ 01/27/2004 17:33:02 | Category: Half-Life 2 Mods
Source: Armed Forces
The Armed Forces Mod team is taking it up a notch with some new media updates ; a family of MP5's, two H&K

G36's and a Vulcan chaingun. Check them out here:




Stop by the home of the Armed Forces Team at http://www.nexusarts.homestead.com/. And don't forget to sign up for the forums!
Posted by MJCS @ 01/27/2004 17:29:16 | Category: Half-Life 2 Mods
Source: Citizen-132
We have updated our site. New features are listed on our homepage :
www.citizen-132.com

Also, lots of new media.

Snowboard, M4 model, and concept for a bunch of new characters we dreamt up.