lambda Thursday, 01 April 2004
Posted by MJCS @ 04/01/2004 00:04:57 | Category: Other
Source: Valve
During the month of April 2004, Valve is extending a special offer to Cyber Cafes. During this time, a 12-month cyber café license for Valve’s games is being offered at a savings of 33%. The license includes all of Valve’s available Steam content, including Counter-Strike: Condition Zero, Counter-Strike, Half-Life, Day of Defeat, Team Fortress Classic, and more. Licensed Cyber Café’s also receive product key protection, promotional materials, tournament licenses, and priority access to Valve support. This offer ends at 11:59 pm PST on April 30, 2004, is subject to change and is not available in every territory. For more information, please email cafe@valvesoftware.com.
lambda Wednesday, 31 March 2004
Posted by MJCS @ 03/31/2004 17:56:07 | Category: Half-Life
Source: Half-Life Radio
Over 400,000 unique listeners have tuned in to HL Radio since it's first initial broadcast. The daily average grew more than 22% for the month of March, and poll & survey results show that more people are tuning in from the workplace than ever before. The bulk of listeners that tune into HL Radio are from the United States, United Kingdom, Australia, Ireland, Germany, and Holland. Gamers from all over the world are tuning in also from the workplace, which has increased to 22% since January. Female listener's have also picked up by 13%. Live shows begin at: 8pm EST (1am GMT). We broadcast the live shows from the #RADIO channel only on GamesNET IRC. GamesNET is the official IRC network for HL Radio.
Posted by MJCS @ 03/31/2004 17:49:29 | Category: Hostile Intent
Source: Hostile-Intent
The new version of Hostile-Intent has been released and may be downloaded from Half-Life Gaming by clicking on the links on the right.
  • Added vote_kick and vote_kick_team commands

  • to control voting, added:

  • sv_votetime (sets the duration of the voting, in minutes)

  • sv_votefrequency (the number of minutes that must have passed since the last vote was started)

  • sv_votepercentage (percentage of yes votes required to kick, default is 60)

  • sv_votekickteamonly (if set to 1, players can only use vote_kick_team)

  • Added forgive tk. A player whose number of unforgiven TKs equals the value of sv_punishtk will be kicked

  • Added spectator restrictions (set by server admin):

  • spec_teamonly [0 | 1] *restricts players to viewing teammates only (first person or chase)

  • spec_forcefirstperson [0 | 1] *makes "First Person" the only available spectator mode

  • spec_fadetoblack [0 | 1] *blacks out spectators screens for the remainder of the round

  • Added extra ammo item to the equipment vgui; gives you +2 mags for both primary and secondary (taking 2 of this item has no additional effect)

  • Added default loadout on the equipment VGUI (M16/AK47, glock/cougar, frag, flash)

  • Added Mag count (appears in the lower right corner during a reload)

  • Added mp_spawnperiod [number of seconds]. If a player joins a team within the given number of seconds from the start of the round, they are allowed to spawn

  • Added HI Team (D) and Tester (T) icons to the scoreboard. Checks Steam ID to verify identity

  • Added icon to the scoreboard to identify dead players (only seen by observers)

  • Changed bullet spread changes depending on player's stance and movement

  • Changed, lowered amount of ammo given by 1 magazine for all weapons

  • Changed pistol damage (increase)

  • Changed Cougar mag capacity 15 and Glock mag capacity to 17

  • Changed, you can't raise your sights while in mid-air anymore

  • Changed, sniper rifles lower if the player moves too fast

  • Changed, grenade fuse is now 4 seconds (frags and flashbangs)

  • Fixed flashbang ring is only heard by player who got flashed (not players in the surrounding area as well)

  • Fixed lowered prone FP viewpoint to prevent "helmet camming" exploit

  • Fixed spectators talking to living players with voice communication. Voice comm in observer mode only goes to other observers on your team. Observers can hear their living teammates speak

  • Fixed weather particle collision detection so particles will not go through walls/windows

  • Fixed, observers can't use the radio anymore

  • Fixed animation bug that occurred while holding a grenade in prone

  • Fixed many other smaller bug fixes

  • Removed the environment muzzle flash for the SD weapons
lambda Monday, 29 March 2004
Posted by MJCS @ 03/29/2004 10:49:12 | Category: Half-Life 2 Mods
Source: The Awakening
Hello everyone, the awakening team has some great things this time, 7 new pics and a new part of the weapon list so be sure to check it in our forums. also the pics can be found at www.moddb.com
lambda Sunday, 28 March 2004
Posted by MJCS @ 03/28/2004 16:29:52 | Category: Half-Life 2 Mods
Source: Eternal-Silence
*Radio crackle*
"Captain, we have an incoming transmission from the Eternal-Silence 2 team!"
"Roger that, lieutenant, patch me through."

The week for us has been the usual bustling as we prepare ourselves for when Half-Life 2 gets released. This week we bring you 2 new weapon concepts, a colored character concept, and both the UTF and GM logos.

UTF Raildriver concept

GM Raildriver concept

Colored UTF Character

UTF Logo

GM Logo

All the usual amazing work done by the team! Credits are in the description of each item in the gallery. About the GM Logo, there will be an updated, photoshopped enhanced version coming soon, but to tide you over I dare you to try and find the secret optical illusion hidden on the GM Logo! TDA.3D I hope you get a kick out of what they think the illusion is.

"Captain, after hearing the transmission what shall we do?"
"Lieutenant, we shall be forced to attack!"
*Loudspekeaker sounds*
"Pilots man your ships! I repeat! MAN YOUR SHIPS!"
*Radio crackle then silence.... Eternal-Silence*
Posted by MJCS @ 03/28/2004 02:01:54 | Category: Half-Life 2 Mods
Source: Eternal-Silence
Hello comrades! Eternal-Silence 2 will release the weekly update in just a few hours so baton down the hatches and launch into space as we release the following (BTW, this is a sneak peek since you are in our preferred news list)
  • UTF/GM logos (UTF was released but not officially)

  • Raildriver concepts for both UTF and GM

  • Character/armor Concept

So, be ready fellow infantry. BTW first person to post in our forums, the optical illusion found in the GM logo when it's released will get a giant cookie picture.
lambda Saturday, 27 March 2004
Posted by MJCS @ 03/27/2004 19:20:39 | Category: Half-Life Mods
Source: Stargate TC
Stargate-TC beta1 is now available!!! You can find mirror at the bottom of this news. You allready seen the changelog, if you have a link for downloading the beta1, be sure to tell it on the forum.
We hope there will be a lot of servers, a linux version will be released when it will work.
As soon as possible we will post new download mirror, and hope you will enjoy the beta1!
lambda Thursday, 25 March 2004
Posted by MJCS @ 03/25/2004 20:56:08 | Category: Steam
Source: Steam
A small update to Counter-Strike: Condition Zero has just been released:

Added bot navigation files for the standard Counter-Strike maps (for Condition Zero servers)
Enabled bots on Linux CZ servers
CZ dedicated server admins will need to update & restart their servers.
Posted by MJCS @ 03/25/2004 19:07:52 | Category: Site News
Source: Cash Car Star
There's a time when you really have to put a label on reality. My tenure as a HL mapper is over. It was definitely fun for the few years I was into it; sometimes I wish I was a bit more focused and could finish my projects satisfactorily. Anyway, you can still probably find me at Snarkpit chatting on the General boards, or at the sketch writing site linked in the news post below this one. HLGaming has been a great host and they're agreed to keep this site up as archived. So that's what's happening. Oh, and the e-mail address is going down - if you want to contact me you should be able to get me at Snarkpit.

lambda Tuesday, 23 March 2004
Posted by MJCS @ 03/23/2004 07:54:50 | Category: Counter-Strike: CZ
Source: Steam
If you pre-ordered your copy of Counter-Strike: Condition Zero (CS:CZ) over Steam, first restart Steam then double click the CS:CZ icon in your Steam Games list to begin playing. Those who did not pre-order the game over Steam can purchase CS:CZ at any time.

Special offer extended for CS owners - If you already have a Counter-Strike Steam subscription, order your copy on Steam by April 1st and receive a special price of $29.95 for Condition Zero.

A new dedicated server release is also available for CZ; it can be downloaded here.