Source: Steam Powered
Updates to Team Fortress 2, Half-Life 2: Episode 1 & 2, and Portal have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:Team Fortress 2, Episode 1 & 2, and PortalGeneral
- Added support for the Novint Falcon
Mapmaker requests
- Added an option to the advanced multiplayer menu to select left or right handed view models
- Fixed a bug where a spectator's wearable items could be seen floating around the player they were spectating
- Fixed a bug where a fake Spy hand would appear on the screen of other players
- Custom death animations now only play 25% of the time
- Fixed teleporters not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin)
- Fixed rare client crash on connection and level change
- Removed refract from water ripples caused by bullet impacts for performance reasons
- Added log entries for player extinguished events using the medigun, jarate, flamethrower and dispenser
- Started tracking localization settings to help make decisions regarding localization in the future
- Fixed the blank progress bar in the upper-left of the screen when the client scheme is reloaded
Sniper
- Added spawn flag to func_respawnroomvisualizer that allows it be non-solid to players
- Added SetSolid input to func_respawnroomvisualizer to change solidity to players dynamically
- Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy
Spy
- Fixed a bad detection case in the "Friendship is Golden" achievement
- Changed the description of the "Triple Prey" achievement so it better describes how to get it
- Critical arrows now have a trail and correctly deal enhanced damage
- The Huntsman now defaults to be right handed
- Friendly arrows will no longer trigger the near miss sound on you
- Fixed several sources of floating arrows
- Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask
- Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker
- Fixed a bug where the spy's watch would randomly change models during play
- Fixed uncloaked spies flickering in and out of the cloak effect when taking damage
- The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the spy was cloaked
- Increased the Cloak and Dagger regeneration rate slightly
- Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger
- The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter
- Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full
- The Dead Ringer's cloak meter can now be regenerated from ammo sources
- The Ambassador now only crits when fully accurate and no longer penetrates enemies
- The Spy can no longer change weapons from the knife while shocked by the Razorback
- Force-A-Nature & Flamethrower air blast knockback effects no longer work on disguised spies
- Fixed disguised Spies showing the wrong teleporter effects when using an enemy teleporter
Source: Steam Powered
(Bellevue, WA - June 23rd, 2009) - Valve Corporation, one of the video game industry's leading entertainment software and technology companies, announced today that they have released support for the Novint Falcon for several of their best selling games.The Novint Falcon is an entirely new type of interface for PC gaming. Essentially a small robot, the Falcon lets players feel high-fidelity three-dimensional touch in enabled games.Valve's best selling game franchises, which account for over 30 million retail units sold worldwide and over 80% of the PC online action market, include Half-Life®, which has won over 50 Game of the Year Awards, Left 4 Dead, Counter-Strike® Source, Portal® and Team Fortress® 2. Valve is also the developer of leading-edge technologies, including the Source® game engine and Steam®, a leading platform for digital content distribution with over 20 million registered users. Today, an update was distributed through Steam adding Novint Falcon compatibility for customers of The Orange Box which includes Half-Life 2: Episodes 1 and 2 (the original Half-Life 2 is playable with the Falcon through a download available from Novint), Portal, and Team Fortress 2. Additionally Valve will soon release support for other leading titles including Left 4 Dead, Day of Defeat Source, and Counter-Strike: Source®. Using the Falcon, players feel realistic weapon recoil, enemy attacks, vehicle movements, and interactions with the environment. Novint has also released its must have Pistol Grip accessory, which replaces the standard Falcon grip to create an even more immersive FPS gaming experience.Customers interested in purchasing a Falcon to use with Valve's games can do so at Novint's site, https://home.novint.com/store/promote.php. Novint is currently offering a special Orange Box bundle, priced at $149, for one week only in celebration of the launch. The bundle includes the award winning Novint Falcon, the pistol grip, the Orange Box, and over $150 of additional software."We're very excited to partner with a company so dominant in the PC game industry," said Novint CEO, Tom Anderson. "Their sustained excellence, best-selling games, enormous user base, and forward looking vision make them standard bearers for the industry. We feel Falcon support for their online games in particular could be our first real killer app, which is an exciting milestone.
Not really realted to Half-Life...but
Tuesday, 23 June 2009