Source: Hl Rally
Hi Folks! HL Rally beta 1.1 is now out!Features of 1.1 include:Half-Life Rally Beta 1.1Released 12 May 2004Code====Fixed: Can no longer select model through Steam BrowserFixed: MP3 volume and balance being reset on change song.Fixed: mp_timelimit is now functionalFixed: mp_timelimit and mp_fraglimit don't take effect till end raceFixed: mp_prerace, mp_numlaps & mp_racemode are no longer set in rally.cfgFixed: rally_manual 0 is default nowFixed: Spectator overlay showing when choosing carFixed: Gears flipping between neutral and first when not movingFixed: Wheels didn't rotateFixed: Camera gets reset at beginning of raceFixed: Spectator and Bot commands now in kb_act.lstFixed: Added our default setup to kb_def.lstFixed: Radar didn't show in in-car viewFixed: Bots disappearing with mp_racemode 2Fixed: Hot Potato mode is now functional againFixed: Possible crash on startupFixed: Sometimes ab_ and hp_ race modes wouldn't registerFixed: Sometimes map change wouldn't registerFixed: Car customisations disappearing (?)Fixed: FPS chunking issues caused by non existant player models beingpassed into studio model renderer / rally effects code.Fixed: Restoration renderstate after render of all chrome / triapi calls.(should fix any glow rendering problems people had?)Fixed: Re-enabled back face culling for models.Fixed: Cars drop instantly to the ground, rather than waiting for finishof 3,2,1, go sequence.Fixed: Model flipping at start of race.Fixed: Bots are enabled for track development purposes.Fixed: Line at bottom of Steam BGFixed: Popping noise from VGUI soundsFixed: Impreza engine sounds betterFixed: General optimisations throughout. Should gain a ~10% increase inframerate.Fixed: Other miscellaneous thingsAdded: mapinfos for each mapAdded: Timer to HUD for Hot Potato ModeAdded: Blank autoexec.cfg and userconfig.cfg to fix some issuesAdded: New Maps (see below)Fixed: HP client leaving with bombFixed: Radar leaving disconnected playersFixed: Default mp_timelimit 12 - server.cfgFixed: Crash on select car / animation / customizeMaps====ab_baume:1. Smoothed out some terrain so the car doesnt pop into the air so often.2. Added fences and checkpoints to keep players from cutting a few corners.3. Added 10 seconds to the start time4. Added player_respawn entities so typing kill wont send the player backto the start.5. Fixed two sticky points in the uphill turnsrc_wintervalley1. Added 15 seconds to start time2. Removed a bunch of info_starts so you dont start in the very back.rc_wintervalley21. Added 15 seconds to start time2. Removed a bunch of info_starts so you dont start in the very back.3. Added info_player_respawn so typing kill wont send you back to start.rc_mistress1. Added respawn points2. Added detail textures (r_detailtextures 1 to enable)hp_carpark1. New!hp_freeway1. New!hp_tricle21. New!