Kunfusquirrel has been interviewed at Skulk Rush.
Here's a snippet- Creating maps and layouts is a time consuming process as any mapper will tell you. For you, how many cups of coffee and late nights did it take to come up with the fundamental layouts of eclipse and veil and then proceed to create maps from those designs?I don't drink coffee. :)As for the maps themselves, they took far too much time. I could have released about 10 different maps from the number of massive re-builds I went through on both of them combined. I wish I could say I'm exagerrating that, but it's probably pretty close. But of course then they would have all been crap. :P In fact, the fundamental layouts I produced for each map were quickly tossed aside - only 2 parts of Eclipse still remain from that layout concept. Worked out ok in the end, but dear god was it an exercise in pain.:)You can read the rest of the interview here.