Source: Sven Co-op
3.1 is progressing fairly well, though we're a bit short on man-power this time of year due to Real-Life⢠issues. Hopefully a few of the team members will be back in working order not too long from now. This time of year always seems to play out that way. Several new features and gameplay types are planned for 3.1. While still in the early stages, new entities like info_monster_goal will allow allow mappers to have better control over the AI to do various tasks, and flags like "Guard Mode" will allow the AI to guard and repair (if able to) different structures and fellow AI. We're also planning on giving mappers more control over weapon behavior, animations, sounds, etc. through script files.Another addition of the next update will be the new Tor monster. Tor, the Xen character that helps you in the Sven Co-op map series, will finally be making his appearance as a unique monster class. Tor is still in planning, and is scheduled to have new attacks and new AI behaviors which will allow him to get an advantage over his enemies. For now, you can get a sneak preview/animation of the new Tor below, while he proudly walks:[check it out at Sven Co-op ]There are so many things planned/finished for 3.1, that we're thinking about calling it 3.5 instead. We did first say the update would be just for fixing a few bugs, but we're now focused on getting out something more substantial. That's all for now, I hope everyone is enjoying 3.0.