Posted by News Staff @ 10/22/2006 17:00:22 | Category: None
Source: Resistance and Liberation
The Resistance and Liberation (RnL) team is looking for a new player animator. The Resistance and Liberation team comprises of a group of highly skilled and professional developers from around the globe who have come together to focus on a comprehensive design goal. Following the 82nd and 101st Airborne Divisions in their battle to liberate Normandy, RnL aims to deliver an experience more realistic than any other game has portrayed so far, giving the player a totally new gaming experience. We like to be called an Infantry Simulator rather than simply a game.

All our player models are complete; they have been skinned and rigged in XSI. We are looking for a player animator that;
  • Has a minimum of 2-3 years experience in animating character models.

  • Has a good knowledge and understanding of human anatomy and how it moves.

  • You must be able to provide a resume complete with examples of previous works, details of past experience, plus a short summary explaining why you would like to join the RnL team.

  • Knowledge of weight mapping and HL2 is a bonus.

If you were accepted on to the development team you would be expected to provide weekly status reports on your progress, and complete the tasks given to you in a timely manor.

Our team is very solid, the core members have been together for years and our goal is to produce the highest possible content. We strongly encourage you to visit our website and check out our latest media

If you feel you have something to offer us and could contribute please fill in an application (http://www.forum.resistanceandliberation.com/newapp.php). We review every application and all are considered. Do not hesitate to apply on the grounds that you may not get in, everyone will be assessed reasonably and you are welcome to apply as many times as you like.

To encourage prospects to apply for our open player animation spot, we've decided to release some new media never seen before. We are also planning to follow this up in a week or so with some work in progress in our "Road To The Feature", a thread found in our community forum. This week we have a render of the lefh18 field gun, a few screens from St Marie Dumont showing the trenches area and a few screens from our climb system in action.