Posted by News Staff @ 08/12/2005 14:34:08 | Category: None
Source: Halflife2.net
Related: Empires
I'm back on solid ground and am here to stay (look at the team page or previous posts if you don't know what I mean).

Work is still progressing well. The big push right now is to get all of our vehicles done. Coding for vehicles is nearly complete, and all texturing is almost done. The Imperial Medium Tank is the only one drivable at the moment, but that will change in a short amount of time as the first to be done is always the hardest. Getting the rest of the vehicles in game is simple work as they only need to have their models imported. They'll reuse all of the code that was forged for our vehicles which was done for the initial import of the Medium Tank.

Writing the vehicle code has been a monumental task. We've chosen to take a more simulation approach compared to other vehicle heavy games like Battlefield 2. We're talking about fully customizing a vehicle's weapons, armor, and engine via a unique customization GUI, and our damage system takes into account many factors besides just a projectile's damage. Those in the IRC channel managed to get a sneak peek of the vehicle customization GUI, but I'll post updated screenshots of it here within a few days. Also, check back soon for screenshots showing in-game footage. For now, here are some vehicles renders to hold you over.