Source: HL FalloutRelated: Final Escape
Final Escape, a modification surrounding a massive out of control fire based in a top research and development facility, owned by the BioGlobe Corporation, the concept is like no other modification around and plans to be a full conversion for the hl2 game.Back in early 2004 when the hype of Half-Life 2 was at its all time high, Half-Life 2 modifications burst on to sites like no tomorrow, some unfortunately realised making a modification was harder than expected and it didn't matter how good the concepts were on paper it was the skill at the computer that made or broke it, I think that goes to almost every position in creating a modification, because one is certainly as important as the other, more so thinking about the small things that made a big impact in games and modifications across the scope, in particular I will always remember music for hl2, it was great and very well placed, and the first time in Half-Life when you jumped in to the H.E.V. suite and the music came pounding on, those things made the game in certain parts, and coming back to things like mapping and architecture, lighting and contrast etc, it proves making a modification is not as easy as building a room full of thirty slow zombies and a billion rounds of automatic fire power. For me I craved the reality that Half-life and Half-Life 2 gave, and from such games like Call Of Duty and Resident Evil, where weapons and items where placed appropriately, and unlike Doom 3, where it was ammo, kill, ammo, kill, etc, which with the exception of the amazing locations and lighting bored me. I also found the enemy placement very bad, where as in Far Cry, everything seemed to fit into each other in the beginning maps. With this idea of what a modification should feel like and with my own ideas about how Half-Life 2 could have improved, I began a development process and general concept idea that would later turn out to be what is now….. Final EscapeI begun developing a map based on the BioGlobe Corporation facility entrance. Even though the response to the screens was positive, the modification still lacked huge credibility and enthusiasm from even myself. Final Escape was heading to the direction of the scrape yard, it seemed the initial interest wasn't their and neither was the experience members or a decent web-site, and a forum was non-existent. The idea backing the modification seemed to not work with the community, and I think everyone who starts a modification will agree it’s hard to prove yourself when you are the only team member. I’m pleased to say that within four months of actual development from my-self, the map screenshots have proved to be one of the biggest hits of all time even though compared to what we have to show you today, and in to the future it makes those screens seem worthless. The forum was then the second biggest event for Final Escape attracting huge following within only 6 hours of being live, we also recruited in that space a Story Developer and a Concept Artist, so we are really looking forward to the response of the web-site. A huge thanks goes out to Craig Bullivant for all his incredible talent and hard work, for which it is clear this modification would not have picked up as much recognition, and the forum once again is proof that will are dedicated to bring this amazing, unique and vibrant modification to you!This huge new website release also brings to you the release of exclusive media material which can be found in the media of the website. We wanted to build up as much anticipation before revealing all themedia.As for you the community, we are continually working close to your comments and views to finding out what you will want from this mod, we have also looked at other modifications to see where they failed and succeeded, or are picking themselves back up, we understand that communication and information is the key to success and continued community dedication. This web-site marks a landmark phase for the mod, team and community, as it is the central hub of official information from the team leads and members. Even though if you want to get more involved why not become a member in our forum, as this is the very best way to talk to us directly, all posts are answered as soon as possible.So here it is, the official web-site and the official media released. We ask everyone to comment, either direct to us or through our forum. The future of Final Escape is starting very bright, and a huge anticipation is in the air for some great things to come out of this mod.As a final comment, the team of Final Escape, welcomes you to the new site and hopes you very much enjoy your time here, and will return or visit our forum and post any comments, ideas and general talk with us.