Source: Natural Selection
Unknown Worlds Entertainment is proud to announce the imminent release of Natural Selection 3.0.March 4th, 2005: San Francisco, CA - After 1 year in development and over 300 fixes, tweaks and new features, Natural Selection 3.0 has been completed and will be available for download March 5th, 2005.Natural Selection, a modification based off the Half-Life engine combines real time strategy (RTS) and first person shooter (FPS) elements to provide a unique multi-player team-based game play experience. With 2 years of history behind it, version 3.0 looks to be the most stable, feature rich and balanced version of Natural Selection yet. The Natural Selection team is committed to delivering a fast-paced gaming environment where even new players can contribute immediately to the overall teams benefit.Natural Selection takes place in the future. Humanity has expanded out of it's own solar system and built colonies across space. After a significant period of success, communications between certain outposts and ships cease, and it’s discovered that an alien bacteria is infesting ships and taking control. Specific areas were hit harder than others but one particular reach of space, the Ariadne Arm, where the attacks by the Kharaa bacteria first were discovered, had to be contained by the global government in an attempt to quarantine the alien menace. While attempting to deal with public concern, the TSA is founded, (Trans Space Authority), and the TSA’s marines are dispatched to scout and eliminate the bacteria from what once belonged to mankind. What they learn upon their arrival is that it is not a simple bacterium, but an advanced life-form capable of rapid evolutions and using the same power supply the humans had been depending on to further grow and expand.Natural Selection 3.0 includes 2 core game play types: Classic:A resource based RTS where both teams work towards the removal of their opponent. The TSA marines use a commander to direct individual units (actual players) to complete tasks and stage attacks upon alien strongholds. They use technology to further their goals and depend strongly on range-based weaponry.The aliens are more independent and melee attack oriented. This requires that they be stealthy, as well as quick to close the gap and be able to attack the opponent and his base. Their nature based skills, upgrades and attacks work in stark contrast to the marines.Combat:Taking the basic tenants of Classic mode (including evolutions andweaponry) and mixing it into a battle oriented (Death Match) style, Combat appeals to the player looking for quick and steady action. This mode features solitary objectives and much smaller environments to bring the action into a more compact space. For more information about Natural Selection including 3.0, please visit http://www.unknownworlds.com/ns For more information about Unknown Worlds Entertainment, please visit http://www.unknownworlds.comFor information on scheduling interviews or for any questions, please contact Mark Windle at windlema@fc.gedsb.net.