Source: PHLRelated: Weapons Factory
As regulars of the message already know, the v2.0 alpha of WF2 was released last weekend. So far, the alpha release has shown itself to be stable and there weren't any major bugs. Most of the problems found were already known, while a few new ones were revealed. Overall, I score the alpha release a success. Now let's look ahead. I was hoping that I would have the next alpha version ready for this weekend, but it looks like it's not going to make it. Work demands have kept me from working on WF2 over the last few days, so I've fallen behind on my goal. Oh well. The good news is that the next version will likely have the first version of the new grapple to play with. As it stands now, you can fire the grapple and it will attach to stuff, but it doesn't pull yet. That is going to take some modifications in the physics code to get it to work properly. The player model also needs to be modified to include an attachment point for the rope. Right now, the rope attaches to the base of the feet. (The base of the feet is the origin of the player model.) I'm hoping that the next alpha will be ready sometime next week. But work demands are rising once again, so I don't know if that's going to happen... at least not with all the goodies I wanted to include in the next release. Keeping watching the message boards for announcements. Chances are any new release will show up there first. Oh one more thing, the alpha server is down on purpose. I may fire it up over the weekend again if you want to play around with it.