Source: modDBRelated: Return to Mana
Dieblein, leader of "Return to Mana" gave an interview to ego-games.de, which was translated to english, making it avaible for our international fans. Translated Interview from ego-games.dethe Interview also included 2 exclusive screenshots:here's a small glimpse: EG|Asch: What do you expect from the HL² engine, which seems more fitting for action-related mods like ego-shooters and how do you want to use these in an adventure? Dieblein: The HL²-engine has some limitations. The size of the rooms is limited to mid-range areas for example. We plan to create a small, contemplative world with short distances, but creating the illusion that everything is extremely wide. This means: no far-cry-like islands with 40km size, but small areas with an extreme amount of detail, animation and gamedesign.