Posted by News Staff @ 12/16/2004 17:41:43 | Category: None
Source: Steam
Counter-Strike: Source and Source Engine updates are available and will be applied automatically when Steam is restarted. The changes include:

Counter-Strike: Source
  • Solved disc in drive incompatibility error by removing Securom disc check routine

  • Added map: de_prodigy

  • Improved player movement against walls

  • Improved choppy player movement when bouncing down slopes

  • Purchase icon for defuser is shown

  • Physics prop avoidance is scaled by the object's mass

  • Detail prop fade distance can be controlled on a per-map basis with env_detail_controller

  • Spectator GUI last mode is saved

  • Added spectate player by name

  • Grenades, weapons, etc., splash when they land in water

  • Frag grenade deafness is delayed so the explosion is heard

  • Fixed viewmodel lag

  • Added consistency checking player model bounds

  • Weapon reloads finish when the round restarts

  • Autobuy and rebuy trigger a reload if you don't buy a primary weapon

  • Rebuy doesn't drop pistols the player has picked up

  • Dropped weapon ammo isn't lost if the player has another weapon using that ammo

  • Re-added hostage hint messages

  • Smoke grenade canisters fade out and are removed when smoke is dense

  • Breakable glass is blown outward proportional to the damage recieved

  • Soundscapes update for observers

  • Fixed not being able to attach to ladder tops

  • Misc fixes to spray import


Source Engine
  • Fixed crash when trying to play an MP3 that doesn't exist or is an invalid format

  • Fixed a crash when playing MP3 files with ID3 tags

  • Fixed network being started early enough so UDP remote logging works

  • World rendering optimizations

  • Fixed problems with demo recording

  • Added command "setinfo " to allow clients to add custom user info fields (creates a new cvar flagged as FCVAR_USERINFO)

  • Enabled sv_downloadurl & sv_consistency on dedicated servers

  • Fixed "kick " command via rcon if the name is surrounded by quotes

  • Fixed bug in "logaddress_add" that wouldn't add the correct port if the port and address were surrounded by quotes

  • Added "player_say" event for 3rd party plugins

  • Fixed crash in dedicated servers when issuing a say before the map is run