Posted by News Staff @ 12/04/2004 04:59:01 | Category: None
Source: PlanetHalfLife
Related: The Trenches

Version 1.0b of the mod The Trenches is out now. The newest version comes as a patch for the 1.0 version and it brings you a lot of bug fixes:

1.0b:

Fixed/Added/Changed:

- spawn dieing
- default_fov disabled
- OpenGL now forced/d3d disabled
- spectator issues fixed
- wrong models appearing
- white dot added to crosshair
- new env_model that is loaded client side now
- fixed prone (note: hulls.txt is no longer needed now)
- added team overlays
- some particle optimizations
- mp3 player jumps to next song when previous is finished
- infantry 1 less nade
- nade damage reduced from 100 to 70
- fog density issue fixed
- player name centering option in "Advanced" option menu
- player name of opposite team not shown now. stops shooting from a distance
- trench status/flag issue on map change
- flag/capture points reset at a better time
- env_explosions/func_breakable now use particles for explosion effects
- increased spectator move speed
- fixed spectator modes
- changed allied trench status from green to blue for consistency
- fixed dead bodies changing model
- fixed team auto assign
- added better recoil effect
- added new sounds and flag model
- centered reinforcement timer
- minor map changes


Head on over to the The Trenches site for the download links. And do note that version 1.0 is needed.