Source: PlanetHalfLifeRelated: The TrenchesVersion 1.0b of the mod The Trenches is out now. The newest version comes as a patch for the 1.0 version and it brings you a lot of bug fixes:
1.0b:Fixed/Added/Changed:- spawn dieing- default_fov disabled- OpenGL now forced/d3d disabled- spectator issues fixed- wrong models appearing- white dot added to crosshair- new env_model that is loaded client side now- fixed prone (note: hulls.txt is no longer needed now)- added team overlays- some particle optimizations- mp3 player jumps to next song when previous is finished- infantry 1 less nade- nade damage reduced from 100 to 70- fog density issue fixed- player name centering option in "Advanced" option menu- player name of opposite team not shown now. stops shooting from a distance- trench status/flag issue on map change- flag/capture points reset at a better time- env_explosions/func_breakable now use particles for explosion effects- increased spectator move speed- fixed spectator modes- changed allied trench status from green to blue for consistency- fixed dead bodies changing model- fixed team auto assign- added better recoil effect- added new sounds and flag model- centered reinforcement timer- minor map changesHead on over to the The Trenches site for the download links. And do note that version 1.0 is needed.