Source: Born of War
Flipside is a game development firm that was founded to do one thing, make games. We are here to make games that people will enjoy playing, and will enjoy watching as much as they enjoy playing. Our team comes from all walks of the gaming community: all of which have competed competitively in online gaming tournaments, and even several LAN tournaments. We know how to game; and we're looking for people that know how to game also. You see, because Half-Life 2 has been delayed several times, we have slacked off and not been looking for the positions that we need to bring this game to life. The time has come to stop, and to finally begin (again) development.Born of War was first proposed by Andrew and myself for the Unreal Tournament 2004 engine and development platform. Because of the "Make Something Unreal" contest, we found it very difficult to get team members that weren't already on a team. In fact, that was the sole reason that we decided to move to the Source platform. Born of War is a multiplayer modification for Half-Life 2 that takes place on the eastern front of World War II. Gameplay will be much like Valve's "Counter-Strike" and Infinity Ward's "Call of Duty." We are looking to mix the best type of competitive gameplay, with the greatest visuals ever seen in a World War II computer game. You can get more information about the Born of War project at the project's website, http://bow.flipsidesoftware.com.Now we get to the point of the matter. We need several positions to get this game off the frying pan and into the fire. Concept artists are always welcome to join our team, if you have a good ability to create textures, that's even better! We need modelers for weapons, players and props. Born of War is going to be taking advantage of one of the newest, most detailed, game engines avaiable today, and with that, we must be able to keep on the tip of our toes with artwork. Texture artists, ones that are able to skin weapons, players, and props are definately wanted. Programmers, if you are experienced, please apply as well. We are looking for dedicated people that are looking to get into the amatuer (indie) game development industry; you must have the passion for development.If you fit the job for anything above, please do not hesitate to email me (j.bellone@flipsidesoftware.com). If you think you have a skill that we could use too, give me an email. We're always on the lookout for great talent in any area.