Source: EuroGamer
Half-Life 2 expansion Aftermath will be getting a retail release after all, Valve's Doug Lombardi has confirmed, and the developer aims to release the game in September.Speaking to Eurogamer at E3, Lombardi said: "Aftermath will be coming out at retail, but we're finalising our publishing partner." Valve recently parted ways with Half-Life 2 publisher Vivendi-Universal Games, who will cease distribution of the company's products at the end of August.Asked when the developer's new publishing partner was likely to be revealed, Lombardi said it would be "soon, in the summer". He also added that the current release date estimate for Aftermath is "September".Those with long memories will recall Valve signed up with Activision back in Spring 2003 for future content, but so far the only release has been Day Of Defeat. It is not known whether the US publisher will be adding to its expanding roster of FPS developers, with id and Infinity Ward among others already signed up. We shouldn't have long to wait to find out.Half-Life 2: Aftermath puts players back in the role of Gordon Freeman, with an expanded role for sidekick Alyx, and deals with events immediately following the conclusion of Half-Life 2.
Source: Steam
Updates to Steam, Counter-Strike: Source, and the Source Engine have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:Counter-Strike: SourceSource Engine
- Fixed hang bug when shooting grates
- Re-released changes from Thursday's update
Steam
- Fixed an intermittent crash ("failed to open models\\gman_high.vvd") in Half-Life 2
- Added an indicator in settings UI displaying current authentication status for multiplayer games
- Fixed a game crash which occurred when trying to write to special filenames reserved by Windows
Source: Steam
Half-Life 2 Xbox was on display last week at the Electronic Entertainment Expo in Los Angeles, California. The editors at www.1up.com released their best of show awards and bestowed "Best Xbox Game" honors to Half-Life 2. Click here for the full story.
Source: Resistance and Liberation
Its been quite some time since our last update, but that does not mean we are not working. Tonights update includes two renders of the final player models and an ingame (WIP) shot of the M1 Garand.Remember the ingame screenshot is strictly a WIP and does not represent the final product.
Source: D.E.A.D
D.E.A.D will be releasing a media update every month from here on out We are looking to fill a few open spots on the team, which include: 2 Mappers 2 Player Modelers 2 Weapon modelers 2 Skinners (weapon, world prop and player) 1 webdesigner 1 coder (must know C++) Anyone that is interested in filling one of these spots can contact us on IRC #d.e.a.d (Gamesurge) or email: team@deadmod.com or on our forums.
Source: Violent Memories
We may not have been posting much as of late, but we are working here in the world of Violent Memories.First we have a new concept by woofyc:Next are a few screenshots by woofyc: It may not be much, but it is progress on our part.We decided to take the part of our mod profile that said we aren't changing much and chew it, spit it out, and ignore it. We will likely be including new guns and the likes, so be on the lookout.
Source: Resident Evil: Twilight
Our team is working with the first map and models which are going to be in use for the first alpha. In order to fulfil our inentions we are in need of coders skinners and organic modelers. If you are interested in any of these areas please contact us.We hope to release some new pictures within the next coming weeks, to display the progress we are making and the quality of our work. A little taste of our mod can you see here: ( In the screenshotbox below.Thats all for now. We hope we´ve given you a good impression of our Mod. So stay Tuned.
Tuesday, 24 May 2005