This is Adam "Steelwind" Sinclair from the World War 2 mod Resistance and Liberation (www.resistanceandliberation.com). Coming up on August 1st our team will be publically announcing our mod for HL2. However this update won't be simply a paragraph about the mod. In fact we have nearly 50 pieces of media that will be uploaded to our site Friday night. Every single weapon for the mod has been modelled and skinned. Four player models are modelled and skinned. We have three player model animations, and about four to five weapon animations. Typically an update of this magnitude is unheard of from a mod team. We'd like to ask that you post news of our update on your site either late Friday night or Saturday afternoon. As a side note, we'd like to offer ourselves up to an interview detailing the update and our future plans for the mod. We hope that the HL/HL2 community will be pleased and possibly amazed at just how much we have accomplished. We're also going to be holding a question and answer session Friday night at 9:00PM Est at channel #resistancemod on irc.gamesnet.net. Thank you and we appreciate your time and cooperation.
In Limbo is a new Half-Life mod that features team based vehicular combat. This multiplayer mod concentrates on gameplay and creating a uniqueexperience. Best of all, it's already near its first release. The website, hosted by HL Gaming, has just been completed, so go check it out for more info.http://inlimbo.hlgaming.com
The Kharaa presence has been detected. Repeat: the Kharaa presence has been detected. Somewhere onboard the aliens have already begun to breed. We have just received notice that a Frontiersmen response craft will be docking in moments. They represent the height of small squad technology, and the peak of modern military training -- but even so, the outcome cannot be predicted. We expect the fighting to be intense, and the casualties high.Luck and victory to us all. Content Usage:To install, run the ns_install_v20.exe executable. If you have a previous version of NS installed, the 2.0 installer will offer to make a backup copy for you. If you decline to backup your previous version, this installer will delete the previous NS version before installing NS 2.0. This is by design.NS 2.0 requires Half-Life Retail 1.1.1.0, CounterStrike Retail 1.5, or Day of Defeat Retail 1.0.NS 2.0 requires an OpenGL or DirectX-compliant video card, and does not support software rendering.Suggested Minimum System Specs:Windows 95/98/Me/NT4/2000/XP.350Mhz CPU (Pentium-equivalent)16MB 3D video adapter32MB RAM200MB free hard drive space28.8 modemAny issues with this installer or the 2.0 client can be reported on the NS Forums here . Note that there is definitely a small patch coming in the very near future, if only to support VAC as previously planned.
Information on a few previously unannounced AI/pathfinding improvements made for SvenCo-op v3.0 has been posted on the SvenCo-op site, along with some screenshots demonstrating the features.www.svencoop.com
A new version of the Half-Life dedicated server (HLDS) beta is available for Windows and Linux. (Version 1.1.1.1d) The Windows version can be found here.
v4.1.1.1d----------Bug Fixes:----------- Fixed format string crash bug in logging - Added bot count to "details" server query reply- Flipped anti-DoS logic to check per user and then global rate limits. Changed it so users exceeding personal rates don't add into the global rate calculations.- Fixed infinite loop due to malformed infostring- Performed optimizations on engine to improve performanceHLTV:- Fixed missing end in HLTV demos- Fixed missing director commands with "playdemo" in HLTV console- Changed "status" output, more info displayed- Fixed Linux system timer problem - Added cvar "maxloss", default 0.05, if packet loss exceeds this threshold, new spectators are rejected- Zero delay possible for direct broadcasts without game buffering ("delay 0")- Fixed MAX_OSPATH for Linux
Thursday, 31 July 2003