lambda Wednesday, 05 November 2003
Posted by gimpinthesink @ 11/05/2003 17:20:12 | Category: Mods
Mechmod have updated with a render of there new weapon called Mx1 by Shijing.



If you have any comments or questions head over to this thread
Posted by gimpinthesink @ 11/05/2003 17:15:49 | Category: Mods
Extermination have updated with a new name which is The Combine they have also released a render of there new model the Mk 19.

This weapon is a mobile turret which will cause chaos on the battlefield. its a machien gun that fires grenade rounds so you cover wont last for long.
Posted by gimpinthesink @ 11/05/2003 17:07:02 | Category: Mods
Parallel Future have some more media for us to look over.

Gemmini talks about the story behind some of the media

The MP5A5 model, currently unskinned, which will be a common generic weapon in the game, often found at old law enforcement stations.


The high-poly UCA Team Commander model. This will be the model that you will get when you will become the leader of your team. The model itself will be used to generate the normal map for the game model, since this particular model has some 100k polygons.


This is the semi-automatic precision rifle, sporting a night-vision scope. The concept also shows the assault scope and an optical sight.


The skinned UCA Soldier, holding a (previously released) .50AE Desert Eagle.


To see more head over to there forum
Posted by gimpinthesink @ 11/05/2003 16:56:22 | Category: Mods
Jungle Mist have updated with a a few renders of there M67, Galil and MP5k.


Posted by gimpinthesink @ 11/05/2003 14:26:41 | Category: Mods
Gettysburg have updated with some renders of there 3 latest models the CSS Tennesee, Confederate Infantry and the Union Infantry.


lambda Monday, 03 November 2003
Posted by gimpinthesink @ 11/03/2003 22:45:11 | Category: Mods
Stargate SGC have updated with some screenshots of there new map es_village by there lead mapper Arbron.



es_village is a abandoned village being explored by archeologists.
Posted by gimpinthesink @ 11/03/2003 22:17:46 | Category: Mods
Entropy have unveiled there new website design curtosy of their webmaster Daitenshi.

The site is mainly designed in flash and it is recomended that you have a broadband connection.

Posted by gimpinthesink @ 11/03/2003 17:08:03 | Category: General
Enven though it was supposed to be finished FoxBot has updates with support for the teleporter's and Steam.

Direct from there site

With Red's help I've managed to get the engineers to build teleporters, and everyone to use the teleporters if it saves them travel time to their goal. Waypointers will need to edit maps to add the appropriate waypoints for the engineers to build them at, but through my limited testing they do build and use them. Even so, I'm calling this a beta because I don't have enough time to thoroughly test it. I will however address any issues that come up and eventually add a version check if playing it with the old halflife proves problematic(see #1 below).

Download it here.

Couple other things...
1) There is a 2fort waypoint in the zip file with the dll. It's what I used for testing and has some teleporter waypoints set.
2) This build is primarily for the steam version, though I'd like it to be compatible with the old non-steam halflife so if someone could test that out for me please do and let me know. Specifically, try this build with the old halflife, with these waypoints that have teleporters. I think they might try to build them in the old halflife.