lambda Sunday, 16 May 2004
Posted by MJCS @ 05/16/2004 13:22:14 | Category: Hosted Sites
Source: MysticMDT
A bit late with the news on my own site(since I don't have php, getting lazy to update),but here it is :) Working on new map for Svencoop 3.5 new gamemodes. It's a defense map that takes place in old tech storage facility. For more info about the map check out the Determination project section. Below are two screenshots of Determination beta 1.



I've added Hidden Evil to the download and project page. After my harddrive crash I checked out some old backup cd and found Hidden Evil on it :) Hidden Evil was my first release for Half-Life. Check out the Hidden Evil project section for more info and screenshots.

Posted by MJCS @ 05/16/2004 01:06:57 | Category: Half-Life 2 Mods
Source: Project Hull-Breach
Our members have certainly been busy lately, creating some amazing work. First, drool over four beautiful concept art pictures, from our very talented artists Kamjar Fadai and UkiTakuMuki.

By Kamjar Fadai:



By UkiTakuMuki:



And a great rotating presentation of the Helios AutoCannon, designed by UkiTakuMuki and modeled by Matt_Hughes:

Helios AutoCannon Render
lambda Saturday, 15 May 2004
Posted by MJCS @ 05/15/2004 14:51:43 | Category: Hosted Sites
Source: Half-Life Universal Ban List
We'd like to welcome you to the new home (hlgaming.com) of what will become the most important piece of software to run on your server. Our mission is to make cheaters pay, and pay dearly. Commit the crime and you will surely do the time. While we are aware that cheating will always exist like crime in real life we know that with the idea of a Universal Ban List we can better punish those that feel they need to cheat to get the edge. We won't remove cheating in a half-life game, but we will make cheaters think twice before loading up that aimbot. :)

The buck stops here cheaters, consider this your last warning!

- HLUBL Staff
Posted by MJCS @ 05/15/2004 14:44:04 | Category: Hosted Sites
Source: The Somme Valley
As Chief is having a little break from TSV I thought it would be a good time to get access to the news poster and slap up a little media! This is just one example of BGs particles system in effect, which TSV has had working for a while now.



You can comment on this in my Dev Journal here aswell as some other flashy effects.
Also of note, we are still looking for talented UV Mappers! Our 2D Artists are primed and ready to go, but due to a lack of UV Mapping have been held back. E-mail me if you want to lend a hand!
Posted by MJCS @ 05/15/2004 14:26:45 | Category: Half-Life 2
Source: Half-Life Source
The Half-Life Radio staff has several exclusive interviews with Gabe Newell at Valve, ATI Technologies, FarCry, Atari, and many others. (excellent job, Half-Life Radio!)

Half-Life Source has posted the transcript of the exclusive Gabe Newell interview. To read more about Half-Life 2 and what's going on with the community, go to:

http://www.halflifesource.com/forums/showthread.php?&threadid=2774

Enjoy..
lambda Friday, 14 May 2004
Posted by MJCS @ 05/14/2004 17:25:59 | Category: Half-Life Radio
Source: Half-Life Radio
Tonight is going to a big show. We invited the TOP gaming sites to join us live tonight on HL Radio to discuss the Gabe Newell interviews. Game sites invited are CS Nation (Nathan from Counter-Strike Nation), Planet HL (Jabberwocky), and our friends from HL2.net (Chris_D and SidewinderX and possibly more!) to join us for a live interactive chat/meeting to talk about the latest info regarding HL2. We also invited the Playboy Bunnies from the Atari Playboy Mansion. We are also providing exclusive screenshots and video from E3 (and there are tons!). We will announce the links live on the radio. You can view some of the already. Go to: Exclusive E3 screenshots How to participate: Live show begins at 8pm EST (1am GMT) tonight. Listen to HL Radio for more details. We are in the #RADIO channel on GamesNET IRC. To join, click the 'Chat' link from the top navigation menu.
Posted by MJCS @ 05/14/2004 08:41:27 | Category: Half-Life 2 Mods
Source: Colossus
Colossus has been very busy with some new renders

Posted by MJCS @ 05/14/2004 08:22:21 | Category: Half-Life 2 Mods
Source: Project Hull-Breach
Design Link
I've started work on a progress overview page. The first is for character design. I'd like to keep this as up-to-date as possible so use the link at the top of that page to keep me posted of any changes that need making. Next will be the design document and after that the weapons progress document. Please comment on this news posting if you'd like the layout changed or want added fields.

The Poll
Yes that's right, Senallin is spelt Senallin (like it matters). Please comment on what you'd like polled next.

More concept Art
Here's some coloured concepts from Kai to make you all gooey inside
lambda Thursday, 13 May 2004
Posted by MJCS @ 05/13/2004 21:43:30 | Category: Other
Source: Steam
Update: Codename Gordon is now available for preloading. To start the download, simply restart Steam and right click on the Codename Gordon icon.

Codename Gordon, a new side scrolling adventure through the Half-Life universe, will be coming soon to all Steam customers. Created by Nuclearvision Entertainment, Codename Gordon takes players through dozens of levels inspired by Half-Life and Half-Life 2, challenges players to a slew of puzzles, and showcases many of the familiar creatures in an all new, 2 dimensional playing field.
Posted by MJCS @ 05/13/2004 17:05:40 | Category: Hosted Sites
Source: War on Terror
The sound development portion of War on Terror is going very well. However, I have decided (me, as a sound editor) that an assistant sound editor would be a sensible idea to aid me in creating sounds in the longrun. This position would require the ability to do at least one of the following:


1: Weapon firing/reloading sounds.
2: Voice communication sounds.
3: Ambient/Misc. Sounds.

This position would allow the sound development to be completed as soon as possible, freeing myself and my assistant up for further projects.