lambda Friday, 04 June 2004
Posted by MJCS @ 06/04/2004 19:18:50 | Category: Half-Life 2 Mods
Source: Citizen 132
We have been featured on the Far Cry UbiSoft official site! There was a 4 person interview, that Zyndrone, Epit0miz3, Polygunner and I participated in, and we give a lot of good detail about ourselves and our mod. You can view the full feature http://www.farcry.ubi.com/mods.php. It is a good read. You can check out all of the media from the release below.



Posted by MJCS @ 06/04/2004 19:16:24 | Category: Half-Life 2 Mods
Source: Balkan Crisis
Reeves ( a forum member) donated a domainname to us.
Starting from now, you can visit us, using our new domain name:

Balkancrisis.com

Also our team just got bigger, Snake_NL joined the team as mapper and coder.
For more info about him check his devlog or look in the about section of our website.

More updates are coming soon, keep watching our forums and website!
Posted by MJCS @ 06/04/2004 16:07:58 | Category: Half-Life Radio
Source: Half-Life Radio
Friday night Half-Life Radio! Big show for you tonight because it's Friday! Several guests to appear and we have a variety of topics to discuss.

Join us for live chat on GamesNET . If you don't have an IRC client, just click on the CHAT button from the top. Friday night Half-Life Radio!
Posted by MJCS @ 06/04/2004 08:54:35 | Category: Half-Life 2 Mods
Source: DIRE
Nice update here today! I have the photo concept pictures for one of the towns taken. I have them up on a page and ready for viewing. Later on this week, you can find the update on the media page under concept.

CThis level will be used for a few gametypes that have yet to decided. Feel free to give suggestions on the forums.....once I get them back up and working -_-'.

Photo Concept
Posted by RustBucket @ 06/04/2004 05:55:16 | Category: General
Source: GameDev
AUSTIN, Texas, June 3, 2004 - The Game Initiative today announced its "How To Break Into Video Game Industry: Conference and Resume Workshop" will take place in Chevy Chase, Maryland on June 26, 2004 at the National 4-H Youth Conference Center. The event is designed for students and professionals looking to get into the computer and video game business. Attendees will have the opportunity to speak with industry insiders, including top recruiter Mary-Margaret.com, hiring managers from local game companies as well as network and meet with industry veterans. The event is sponsored in part by the Baltimore County Department of Economic Development and the Maryland Department of Business and Economic Development.

"The comprehensive program will provide an overview of the industry, identify technology trends and requirements as well as the qualifications and skill-sets that are in demand," said Christopher Sherman, Game Initiative Executive Director. "The casual nature of this event allows attendees an unprecedented opportunity to interact with industry veterans, ask questions, gain valuable contacts and understand the business."

Students will learn how to build an early professional road map to a career in the game industry. Professionals looking to move into the business from other industries will learn how their experience and transferable skills can gain rapid entry into the game industry. The event will also provide a great opportunity for local game companies to meet potential new talent. Also, attendees will be able to participate in the Demo Reel Showcase, where can bring their laptops to showcase their demo reels to industry insiders for direct feedback and job opportunities.

How To Break Into Video Game Industry - MD/ DC / VA - June 26, 2004 - Agenda

8:30am - 9:00am Registration and Networking
9:00am - 9:45am Industry Overview
10:00am - 10:45am Getting in at the Ground Floor
11:00am - 12:00pm Applying Transferable Skill Sets
12:00pm - 1:30pm Networking
1:30pm - 3:00pm Resume Workshop

The cost is $45 in advance or $60 at the door. The event takes place at the National 4-H Youth Conference Center in Chevy Chase, Maryland. Registration is available online at http://www.GameConferences.com/maryland/.

How To Break Into Video Game Industry attendees will:


Find out what employers are looking for now and in the future
Learn how the game development pipeline works
Receive an overview of the industry and where it's headed
Understand the core competencies required in art, programming and design
Meet and network with professionals in the industry
Participate in a resume workshop designed to gain them critical interviews with hiring managers.
Posted by MJCS @ 06/04/2004 00:56:25 | Category: Half-Life 2 Mods
Source: HL2 Central
Related: Stratactic Studio
That's right, the much sought after and much coveted Half-Life 2 T-shirt, in addition to two other great T-shirts are the grand prize in the "Design A Race Course" contest we have going on at Stratactic Studio! Take a moment and check our website for the contest details: Stratactic Studio
Posted by MJCS @ 06/04/2004 00:54:39 | Category: Half-Life 2
Source: modDB
Computer & Video Games has posted an article citing that Vavle currently has a version of "Half-Life 2" running on Xbox hardware. According to the article, the graphics are very close to the PC version of the game with slight reduced detail levels. The game should be released soon after its PC counterpart, which should be later this summer.
Posted by MJCS @ 06/04/2004 00:53:16 | Category: Half-Life 2 Mods
Source: The Legend of Teroldor
In our forums, screenshot section, and in our moddb gallery are some new pictures of different works done by team members. AwsomePossum has been hard at work on "The Third Age", SugarHighMan has given us some early pictures of some Orc Axes, and Calimaw has been working on some ingame music. We also have a bunch of new textures available for mappers to use. These can be found in the forums. The coding of the mouse movement recognition system is coming along nicely. Stop by the forums and/or our irc and give us some ideas of what you would like to see.
Posted by MJCS @ 06/04/2004 00:37:56 | Category: Half-Life 1 Mods
Source: Paroxysm
WOW! Exciting times here. I have just recieved FTP access from Slanny,and I'm quite excited that we dont have to use the forums anymore to post news :). According to Slanny's email "the source will follow shortly" can only me good things for Paroxysm and its soon to updated patches. Currently we have a modelers re-working the player models and animations. Expect to see some serious updates in the next few weeks. Also if you have heard yet, check out our forums for the fixed mappack. The mappack includes 3 new maps to play. Enjoy.



You can find the Fixed Mappack here.
Posted by MJCS @ 06/04/2004 00:33:33 | Category: Half-Life 2 Mods
Source: Tour of Duty
Hey guys this is a pretty tough thing to type. Since I'm leaving in 2 weeks I felt I should step down as the leader of TOD and let the new reign of fellas in. These guys are Matrix, BBGun, and Green Elephant. These guys will do a wicked great job with the leadership and will continue to build TOD to what it was. BBgun and Matrix have been on the team since I don't even remember how far back and Green Elephant is an original beta tester. So we know the same quality of leadership is going to be around because it's the same people as before really!

When I'm gone I'll try and give you guys some updates when I write BBgun letters. Because I feel that since you guys gave us so much I can give you this one thing back, a look into bootcamp :D

Thanks for all your support!