Source: Resident Evil: SOFLike the title says ITS MASSIVE!
Ok here's the mod first MASSIVE news post, are you guys ready for it? Yes Somehow I thought so.....Ok here we go me and BiGToM have been working around the clock for the last 5 weeks on a Survival Horror map Which is still with out a name mind you, and today we took about 15 picturestoo show off to the community so buckle up those internet belts cus this is the biggest amount ofcontent we have given out this year :D And I have also came up with a competition for themod and its fans but more on that later.And here they are the not so long awaited pictures :DOK that's all those pictures out of the way, hope you enjoyed all that cus next up is thecompetition yay flowers for everybody :DCompetition Timeok here's the idea in general, recently I've been getting lots of e-mails saying can I beta testthe mod so I have come up with this competition basically its this, mine and bigtomslatest map seen above has yet to be named and we are going to let you the fansdecide its name and the one who gives us the best name gets to play the completed/betamap with Me (incy247) + BiGToM and 1 other Team member of their choosing.(Note You can wait for the map to be completed or play the current version butyou can only play one)I have also added a competition bar to the left so you can keep track on the situation.RulesAll names will be judged by me and BiGToMAll E-mails have to be sent to the e-mail belowNo Rude or abusive namesThink hard about the name don't just make up anything.You can e-mail in more than onceThe competition ends 30th June 11:59PMRemember to include your name and some kind of contact (MSN ect)E-mail addresscompetition@residentevil.hlgaming.com
I have finished with the new Invision Power Board, So get over there and register :P http://residentevil.hlgaming.com/forums/Also I've made a few tweaks to the site I have updated the old team page (the team page can be found here )and got a new News icon from KaoticAlso Dark Wolf is working on a new Nav Bar which will be uploaded soonbut until then both the forum and the Team page can be found on the header, up aboveAnd finally I would like to welcome Adrian Shephard to the SOF team as a Coder, and we hope to start putting the game together soon, that don't mean any kind of Alpha is in your future sorry :P maybe later this yearUpdate - I have got the IRC channel back up for all of you IRC goers out there if youhave mIRC click the link below or the link in the headerirc://irc.gamesurge.net/re-sofUpdate - The team are in need of some experienced Modellers to create weapons, monsters, and items if you think you could fill one of these placescontact me on MSN (incy247@blueyonder.co.uk) or AIM (incy28)Update - I have added a new section to the web site Wall papersIF you have a wall paper or any other type of fan art dont wait to post itin our Fan projects forum here
Source: CSBANANAAll I have to say about this one: 'About damn time'
Counter-Hack is reporting that VALVe is finally starting to take legal action against cheating sites. The site of the creators of the OGC hack has been taken down. Others also went down, either because VALVe threatened them as well or because they fear that VALVe will do so soon. One of the site's host asks for legal help on this case, can we say "0wned"?
Source: TNMTO
Hello my fellow TMNTO followers! I'm SoulStriker, and I joined the team as a news poster and to help out with the website and forums. Now, onto your media updateToday, I have three images to share with you. I have images of the Sai, the staff, and the swords to show you all. Here we go!Sai: All of the above models and skins were made by Metro-TekThats about it for now. The boss tells me that the shuriken and nunchaku will be coming up soon.Staff:
Swords:
Source: CS-NationThanks goes out to Raven for pointing this out to me.
Counter-Strike: Condition Zero is being bundled with the ASUS' set of ATI Radeon X800 Pro and X800 XT-based video cards. It's surprising that a game like CZ is going to be thrown in with a top-of-the-line graphics solution, but I guess that's how the weed tumbles. In any case, this absolutely explains the CS2 bundling rumors.
Source: Cold War: Melting Point
Time for our second ever update on our new site!First things first, I have slightly dissapointing news. 3 team members will be leaving us for a variety of reasons. We have to say goodbye to Lobster, Pyrus, and Devine_Devil. We thank them, for everything they\\'ve done for us, and wish them good luck!Next up is an interview we gave with FPSCentral ! You can read it here !Finally, we have some new media for you! Hiro has pretty much finished up the SA-80A2, and Ran has modeled and skinned a K-bar for us!
Source: Balkan Crisis
The site is now completely done. The forum's been restyled to fit the site.Hope you like it. Hanzie and myself worked hard to get it this way. Both our maps are making progress as well. Screens will be posted in due time.
Source: Frontline Message BoardRelated: Off LimitsThis should be a very nice mod. So check them out.
We just opened the new site of our mod, Off Limits. You'll find a lot of new content; renders and concept art, new forums, and lots more at http://www.off-limits.be. For those that don't know us yet, here is some more info on the mod and a small part of the work we've done so far.What?Off Limits is a Halflife 2 team-based multiplayer modification focusing on gameplay. The game is set in a postapocalyptic near future and is all about the hunt for a small AI-driven, virtually invulnerable hostile alien.Concept:Two teams will hunt for the alien. The Vanguard team will dispose of one railgun, the only weapon that can destroy the alien. The Rogues team on the other hand will see the creature's position on radar, allowing them to intercept the Vanguard hunter. The team that makes the kill, wins the round.Add some boobytraps and other interesting equipment; a few driveable vehicles; varying map locations in a destroyed world and a spawnsystem designed to maximize gaming time without making the game all about spawnpoints; and you're in for a treat.Pimpage!This is a part of the weapons we've modeled so far (almost 30 in total) :H&K USP StainlessMossberg Custom Shotgun
Beretta Target
VT Savior IX
Our vehicles:Yamaha XJR 1300
Boxer MRAV
Skinned renders:SKMX 99
AMP Tecnical Services DSR-1
Muela Outdoor Axe
We are looking for:In order of importance:- Animators (both weapon and character)- Character modelers- Character skinnersContacts:Website: http://www.off-limits.beEmail: maarten@off-limits.be or simon@off-limits.beMSN: maarten@off-limits.be or simon.wt@pandora.beIRC: #off-limits on irc.quakenet.org
The Half-Life Gaming team would like to wish all the fathers out there a happy Fathers Day.
Source: The Somme Valley
We Realise we've been slacking off on the updates lately so the team has whipped up a couple of treats for you. First though we have some bad news to share. A few days ago we took on a Texture Artist who was going by the alias of Eyez (were sure he has many) and who was, basically, a dirty fraud. Oldfaq, leader of Operation: Shadow Phoenix, was fairly quick to alert us and he has now been kicked from the mod and thankfully banned from about half the editing community (courteousy of Cahan). You can read up on it (and more importantly find his IP) here.Now some good news. We are officially announcing the first TSV map, tsv_peronne. Based around the Allied victory towards the end of the war at the city of Peronne, we think Adolf has captured the assault on the outskirts of the town well.The map section will be updated soon with all info. Were also waiting for new pictures of Quakers map tsv_beaucourt which is almost complete and two other maps in production.Weve also temporarily removed the old renders of the weapon models. They were somewhat rushed and were not properly inspected by the leaders or historians, but so far we have fixed about half of them they just need to be rerendered. But on the upside, we have our first fully skinned model to show off, the 1917 Stielhandgranate. Finally, weve taken the communities input onboard and the French won't be making it into the HL demo. There are plenty of upsides to this that should more than outweigh the lose. Signing off!
Source: The Forgotten WarTFW is still looking for many positions to fill. So check them out and help if you can. E-mail is ducky@tfw.hlgaming.com
We at The Forgotten War: Korea, have been working behind the sences. We are in desprite need of help! We are in need of a GFX artist, Player Modeler, Coder, Skinner, Sound artist, and a Historian.
Sunday, 20 June 2004