Source: Paroxysm
Fresh from the developer's forum, LagRange, our new coder has just told us the following information:"Things I got fixed:- handgun doing damage- explosions doing damage to the player (shall they?)- equipment costsImportant things standing out:- reported crashes on mapchange. I suspect this happens because of the particle system not being reset when the map changes. I still have no good solution for this (*headaache*)- reputation dependent money (required for new equipment prizes)Less important things:- weapon animations- explosion graphics (they are far smaller than the damage radius)"he says he'll try and get all these out and build a stable patch by the 17th, so cross your fingers and hope, but remember, Paroxysm isn't known for having its release dates set in stone.
Source: Jungle Mist
Well its been some time since our last update, so I wanna let everyone know what is going on. The mod team is working very hard and we are accomplishing a lot. The 3D department has been working in full force. We almost have a finished player model (we are using 6 different ones, 1 for each class.) You can see that in the forums under modeling and skinning. The ANGEL system is programmed and works (haven’t tested it with the game because we have no SDK!) but with Mazors coding ability I don’t see why it wouldn’t work. The sound department has just put its gears into motion, if you know Vinny (Vunsunta or Fat Italian) then you know our sounds are going to kick ass :P. The final game design is 80% complete we are still working on a few things, I hope within a month we will release our JMpubDoc V 0.2. If you are new to Jungle Mist or don’t know very much about it and you would like too I encourage you to join our forums and participate. People who are signed up on forums will get special mailings, and also the JM team constantly posts there with threads asking for feedback ect… So you get to have a little insider information. If you would like to talk to me personally and have some specific questions about the mod you can Email me at Ganj527@gmail.com or catch me on AIM Ganj527. Also we have Ventrilo and mIRC. The irc info is irc.gamesurge.net #junglemist . The ventrilo voice chat information is Hostname/ip junglemist.ventrilo.org and port # 3819 . Another way of asking questions is using the pinned thread in the main Jungle Mist forum called Jungle Mist Questions. Ask whatever your heart desires and 8/10 times you will get the answer your looking for. Well that is about all I need to post today, please expect more frequent posts as the summer continues. Also Happy 4th of July make it a safe 1.
Source: Project Hull Breach
News has been slow recently, mainly because of so much work we want to keep under wraps for now. However to keep you up to date here's what's going on.. Website A new and exiting public facing website is being developed as well as a focused development site for our core team. Music We have enlisted the help of a truly talented musical composer (more on this soon). Writer A writer originally from Marvel Comics is working on our storyline. Design Raane is now brainstorming Team Lead and will now be in charge of keeping our dynamic design document up to date as well as managing his team of brainiacs. Modelling Cosmic is standing down from the Modelling Team Lead and as Pesti takes the lead the modelling team wil be re-evaluated. Cosmic and Talon will be working as a freelance promotional and odd-job duo for 3D with their first task working on various parts for the new website. New Members We have a number of new recruits all with a high degree of talent. Welcome aboard! Team Meeting Meeting time set for Monday 05.07.2004 at 23:00 GMT The Compeition The competition deadline approaches - submit your one FINAL entry to competiton@hull-breach.com before the 15th of July. I leave you with an exciting mix of sounds from the Avionix team representing how the in-game player audio will sound. Download it here.
Happy 4th of July!Stay safe!
Source: Half-Life Radio
Tune in to the Half-Life Radio Show on Thursday July 15th for the two-hour Fear Factory special and spend an evening with drummer Raymond Herrera. He will be coming to us live from Vitoria-Gasteiz, Spain where Fear Factory is finishing up the European leg of their world tour in support of their new album Archetype. Tell everyone you know, post it in every forum you frequent!During a time in modern rock when sameness is celebrated over substance and innovation has been all but forgotten, LA’s heavy metal juggernaut, Fear Factory, remains a pioneering force in music. As one of the first bands in modern metal to mix hardcore with industrial beats and synthesizers, Fear Factory also experimented with full album remixes long before the practice came into vogue. Beyond that, vocalist, Burton C. Bell took inspiration from singers like Soundgarden’s Chris Cornell, Andrew Eldridge from Sisters of Mercy and The Mission UK’s Wayne Hussey to forge a distinctive vocal style blending melodic lyrical delivery with aggressive vocals. That’s right; Fear Factory did it first.Quote: "From the very beginning, the essence of Fear Factory was always Raymond’s drumming. We know that if you just follow Raymond, that’s a Fear Factory riff."- Burton C. BellCheck out all of Fear Factory's websites for an in depth look into the bands music and there passion for gaming.FearFactory.comFear Factory's Fiber FragHerrera Productions Inc.
Source: Water Wars
On this modDB thread I opened many are happy with the female model we are animating. Yes she has a tatoo on her back and yes she is wearing high heels.
Sunday, 04 July 2004