Source: CSBANANARelated: Marach
We can sometimes say that there are thousands of little programs that are here to help you, but the majority of them isn't that good. In the sea of little proggies as we call them, comes the tool from a bloke from Croatia, named Marach who has helped the community many times with his aplications. This aplications is designed mainly for clans who want to record their HLTV demos while playing a war. HLTV Tool is freeware program for accurately and easily recording HLTV demos. It is already used by thousands of users worldwide, especially clans to record their matches. This program can be very useful to you if you play any Half-Life mod (like CS, DoD, etc.) and need to record HLTV demos. Well known HLTV authority HLTV.org expressed interest in HLTV Tool and invited Marach to join them. Here is the feature list:The program can be downloaded here You should also check the CSConnecter which is designed for helping clans deal with their daily base obligations such as trainings, wars, and a lot of other things. Generally this aplications should help you not loosing your nerves when running a clan :).
- immediate and accurate recording controls
- hotkeys for recording and stopping the demo
- announce start and end of demo recording
- announce number of spectators watching the match
- auto-refresh HLTV option
- ExtremGUI (TM)
- Quick Links
- automatic update notification
- manual update check
- easy resetting to defaults
- feedback sounds
- improved performance and functionality
Source: Water Wars
Good news for the Water Wars team. They are at the point were they need you. If you are a mapper with great mapping skills and want to be in a fun mod then you will want to be part of this. What we are looking for is very easy and simple. 1. Check out our site www.water-wars.net2. Review the site over and over to get the feel3. Email Baer (baer@bluewolf72.com or Blue me@bluewolf72.com) some of your work on mapping4. Can use our textures or your own (no cs or other mods textures in your map) Again thanks for the support and all the staff who has joined and left and joined to allow us to get this far. Many thanks to R2D2 from Monkey Strike. Thanks to Baer (our lead coder) and thanks to the new coder Rammstein. Special future thanks to our Test Team!
Source: Friendly GargThe folks at the Gargaholics have just announced the start of a new comic:
Weâve been having this idea for a daily/weekly comic strip for ages, but it just didnât work out because of the amount of work that had to be done, so we scrapped the plans.Just a couple of days ago I found this website featuring Half life comics, called Half Park: - http://www.quirkybastards.net/halfpark/half_park.htmlAfter a discussion on the forum about how to create such cool comics, I find myself trying something similar. A couple of hours later the results were pretty good if I may say so myself, specially when I had no idea at all how to even begin drawing those characters and backgrounds.Now Iâve been working in Flash creating some bodies, heads, hair, mouths, backgrounds, etc. So I started thinking about having some kind of program that letâs people create there own comics very easy, using flash.
Now to get to the point:Weâre creating a Half Life based comic style south parkish strip program based on the Half Park comics from the Half Park site, in FLASH. We donât have a name for this project yet since I only thought about this a few days ago (and it takes time to make up a good name). In this program, which will be a Flash MX 2004 source file (will be perhaps converted to older versions of flash), will give people the ability to create there very own comic strips just by copying the images from the flash source. Of course, youâll need some Flash skills, but weâll include a manual how to work with it.To go into further details about this flash source, hereâs a screen:
There will be two source (fla) files: The custom character creator and the custom background creator. Each file has itâs own scenes (categories in this case) and in each category there will be different layers. Like when having twenty hair styles, each with different standard colors and positions. A scene will be added called âhair typesâ and within the scene, each layer represent one hair style with different positions and angles. Good thing weâll include a manual :) Weâre now looking for people who would like to draw some items of there own to be included in this flash project. We have some different kinds of eyes, hair, etc. But we need more! If your going to give it a try and have something you think we could use, submit them to:submissions@friendlygarg.hlgaming.comIf youâre not sure about something, join our forums:http://friendlygarg.hlgaming.com/phpBB/index.phpCheck some of our work out that we made already:- http://friendlygarg.hlgaming.com/clone/oh my.html
- http://friendlygarg.hlgaming.com/clone/g-man%20eaten.swfOh, and if you happen to be good at php, we still need someone to create us a script so our team can upload images and stories themselves. If you have some free time, contact me:friendlygarg@friendlygarg.hlgaming.com
Source: Remnant
That's right. Right now Remnant will remain a one man show. I see no point in hiring lots of people and having them idle around and do nothing. When I do start looking for help, I will firstly be looking at someone who can do concept art. If you are interested in the position and drawing for Remnant, please come back and check often. There will be news concerning the hiring of a concept artist very shortly.The design document for Remnant will be uploaded very shortly. It is going through some final touches before it is released to the public. We would greatly appreciate it if you read through it and commented on it. Please head to the forums and post your thoughts there!Please check back daily for updates. I will try to release news of progress on a daily basis if I can.
By coming to this website, you have taken the first step to gaming euphoria. You have helped start a revolution in MOD design and development. With your help and support, the bar for MODing will be raised. There will be new standards that all future MOD makers will have to live up to. What are these standards you say? Well I will tell you that they do include having the best models, animations, maps, ambient effects, and anything else that you can think of that your senses can perceive. But those are the least important parts. The most important part will be the gameplay...MOD makers will have to strive to ensure that gamers are engrossed in their environment and interacting with it to accomplish their goals. Not only that but they must also ensure that players are interacting with other players to the fullest extent. All to often games and MODs suggest that the gameplay requires teamplay and player interaction, when in fact there is minimal contact with any other players.Juice Box Software is trying its hardest to make sure that Remnant lives up to our own standards that we have set for ourselves. We also hope that other MOD makers will try to live up to our own standards for making MODs. Hopefully by living up to higher standards, peoples playing experiences will be more enjoyable. But we also want to make sure that we don't slack! If you think we can improve Juice Box Software or Remnant in any way let us know! Anything you say will be taken very seriously and reviewed. Please send any ideas, thoughts, suggestions, or props right here. We look forward from hearing from you.
Source: HeistHeist is turning into a wonderful mod. They just recently got a new player modeler:
Everyone welcome Terak our new player modeler.
Source: CSBANANAThis is really a neat tool if you want to creat a mission for CS: CZ.
I've developed a CS:CZ Mission Generator which some of you might find useful. The generator will automagically create VDF mission files based on your input. Remember each mission file must contain triplets of maps (3, 6, 9, 12, 15...). Once you have successfully generated enough maps, you will be given the option to finish the generation and download the VDF file as either Easy, Normal, Hard or Expert. These VDF files then must be placed in a directory like czero\\MissionPacks\\MyMission\\ with an Overview.vdf file (Overview.vdf generator coming soon).The VDF file(s) you generate will only exist temporarily on our server - once the Bananas' notice the VDF file infiltration they will eradicate it within 12 hours. If you notice bugs please report them to me on AIM: cluver49 or ICQ: 56053920. If you need to some help post a thread on the CS:CZ Forum!
Sunday, 25 July 2004
Now Iâve been working in Flash creating some bodies, heads, hair, mouths, backgrounds, etc. So I started thinking about having some kind of program that letâs people create there own comics very easy, using flash.
Now to get to the point:Weâre creating a Half Life based comic style south parkish strip program based on the Half Park comics from the Half Park site, in FLASH. We donât have a name for this project yet since I only thought about this a few days ago (and it takes time to make up a good name). In this program, which will be a Flash MX 2004 source file (will be perhaps converted to older versions of flash), will give people the ability to create there very own comic strips just by copying the images from the flash source. Of course, youâll need some Flash skills, but weâll include a manual how to work with it.To go into further details about this flash source, hereâs a screen: