lambda Tuesday, 17 August 2004
Posted by MJCS @ 08/17/2004 09:10:20 | Category: Half-Life 2 Modification
Source: modDB
Related: Pappy: Revenge of Shemp Media Update
Hey guys! We have a bunch of new renders and WiP's up now! Currently, we are working on character design, which is still on paper, weapon skinning, and building/level design, which is on paper. So far, we have tallied over 50 fictional and non-fictional weapons for the mod! We are also working on giving the story a bit of a facelift, and are reworking it. The other team members should be up on moddb soon! Well, here is the new media:

lambda Monday, 16 August 2004
Posted by MJCS @ 08/16/2004 20:29:22 | Category: Half-Life 2 Modification
Source: Insects Infestation
Peter Raffensperger and George Faskiotis has released new musics! You can download the new musics from the Musics section. Please note the new music is one small music used for Game Start - Wasp event (15 seconds) and the other is used in the deadcow map (5 min).
Posted by MJCS @ 08/16/2004 20:27:33 | Category: Half-Life 2 Modification
Source: Teroldor
Recently Mod leader Cell has modeled some items for our hoard gameplay mode and Baer has begun the work on coding them into the game. We've also had an increase in maps with three new maps By Awesome Possum: Final Omen, Citadel, and Lake Town. We are working on a master Teroldor wad for use by the team for now, but for public release in the future. Also, PC Punisher has reskinned Shards Orc weapon models which look excellent, with blood of past battles lingering upon the blade.
Posted by MJCS @ 08/16/2004 20:16:21 | Category: Half-Life 2 Modification
Source: Valandil
I'd like to welcome Trowa12 to the team, he will be doing some modelling for us and has already produced these very nice map prop models. More to come!

Posted by MJCS @ 08/16/2004 20:14:12 | Category: Half-Life 1 Modification
Source: Digital Paintball
Over this past weekend, we the Digital Paintball team started our internal alpha testing of the next version of our mod, DPB 2.2. It quickly became very obvious that this is so much more than just an update - we're adding in totally new player models, markers, maps, interface, and gameplay - it's almost like a whole new game all over again.

We can't wait to share it with you!
Posted by MJCS @ 08/16/2004 20:00:18 | Category: Counter-Strike: Source
More images of a higher quality will be available later tonight.
Posted by MJCS @ 08/16/2004 19:58:51 | Category: Half-Life 1 Modification
Source: Terrorist Revenge
The site of the french mod Terrorist Revenge for HL is updated, with screens of new models and with 2 new dedicated servers (IP via http://www.terroristrevenge.net).


For more informations:
http://www.servergamers.com/trevenge/index.php?url=news/news.php3&lang=en ( the english version )
Posted by MJCS @ 08/16/2004 19:54:36 | Category: Half-Life 1 Modification
Source: Stargate Total Conversion
This is the third "Monday News" , the second of the SinglePlayer Mod .
So , Today :

Our modeler Ze_Prout has made a new Replicator model.



Mapping:
- New screenshots of Tollana completly remade for the Solo


-New Screenshots of Snow_Mission



And finally our coder Fag has made the energy based weapons to overheat.

SGM Devteam work hard to bring you the release of the Solo as fast as possible, but currently we are not able to give any estiment on when it would be ready.

On a final note, we still need a good playermodeler (if any intrest leave a message @ recrutement@stargatetc.com , [URL=http://www.stargatetc.com]http://www.stargatetc.com[/URL] or in IRC Channel "Stargatetc @ quakenet.org)

That's all folks, see you next time!

StargateTC Dev-Team !
Posted by MJCS @ 08/16/2004 19:49:43 | Category: Counter-Strike: Source
Source: Steam
Pre-loading of the Counter-Strike: Source Beta to owners of Counter-Strike: Condition Zero and the ATI\\HL2 bundle begins today. On Wednesday, this second phase of the beta will open and the beta will be playable to this group.

For more information on the Counter-Strike: Source beta, please visit:
http://www.steampowered.com/index.php?area=productnews_CSS