lambda Thursday, 30 December 2004
Posted by Dark Raven @ 12/30/2004 03:37:08 | Category: Half-Life 2 Modification
Source: Photeknix from Rocket Arena: Source via mail
Related: Rocket Arena: Source

A great Rocket Arena: Source update found it's way into my inbox today:

Been a few weeks since we went public... thought I should release an update on our progress.

First off, here is a peek at the remake of a 1v1 arena favorite, Thunderstruck: (image included)

Also, we are in desperate need of a test server. Coding is going well, and we have had internal test builds that we have gotten to mess around on, but in the near future we're going to need something bigger then hosting little servers from our cable to test builds. So we are in need of a T1 or better perminant connection with ftp access. Whoever can host the server for us will also officially be on the QA (testing) team. So if you or someone you know has a server they can help us with, drop me a line.

Also, even tho the coder positions are full, we are still in big need of a larger design team. We need a modeler with the ability to model and animate high poly character models, they will also help with other modeling odds and ends. We are also seeking a texture artist to help create new content and texture sets for our maps. Lastly we need more level designers, we'll have more public info up soon on mapping for RAS... but for now if your interested in making a map for RAS, start by building 3 smaller 1v1 arenas and 1 larger dm-like clan arena. We will be releasing a custom RAS fgd and documentation sometime in the near future.

Lastly, I've compiled a master list of links to all HL2 editing tutorials. If you know any more thats not in the list, reply to the post and I'll add it to the list. http://arena.hl2files.com/phpBB2/viewtopic.php?t=18

So check out the site! http://arena.hl2files.com



-photeknix
RAS Project Leader


Head on over to the Rocket Arena: Source site for more.
Posted by Dark Raven @ 12/30/2004 03:30:21 | Category: Half-Life 2 Modification
Source: The Hostile Orbit team via mail
Related: Hostile Orbit

The Hostile Orbit team send in the following update on their mod:

The Hostile Orbit mod is making great progress. We have finalised several aspects, including back-story, featured weapons, and a control system which allows for players to use familiar FPS controls in our zero gravity environment. Check out our site for the full details! http://ho.hl2files.com

Here are some screenshots of our accomplishments so far.



And Happy New Year!
- The Hostile Orbit team


Looking great, check out the Hostile Orbit site for more.
lambda Wednesday, 29 December 2004
Posted by MJCS @ 12/29/2004 19:37:11 | Category: Half-Life 2 Modification
Source: modDB
Related: HL2 Hold-Out
Hello everyone! Wilko here to give you the latest on what's going on with Half Life 2 Hold Out.
Firstly, we have moved to hl2holdout.com !

Don't worry, if you have registered on the forums we sucessfully transported the databases when we swapped servers as well.

Alright, now to the part I know your all waiting for, the media update. Well... Here goes.
Newest Weapon Models:

Newest Concept Art:

We're working hard for you guys! Tell us what you think on the forums or drop us a line. More details on our new website: http://www.hl2holdout.com , thanks for reading. Lots more to come.
Posted by Dark Raven @ 12/29/2004 04:50:10 | Category: Half-Life 2 Modification
Source: Half-Life 2 Database
Related: Fire War

The team of the great mod Fire War have posted another update with a movie showing us some of their amazing mapping skills. The update also include some screenshots of the map, made by Rottweiler, to help you pass the time while downloading the movie:

We present a new in-game video, one of the maps in developing, practically finished, left some improvements, created by of mapper Rottweiler.

The scene is based on a left industrial complex used by the World-wide Alliance as it base to direct the operations, whereas the European infiltrate with the objetive to destroy their intentions and to obtain the electric generator used by the World-wide alliance

The video is published with one of our songs, Manipulate Dreams, you can download it from BSO

The video needs Divx 5, you can download it from our download section.

>> You can comment the video in our forum here <<

Download the demo in full size ( recommended ):

DEMO 2 MAP IN GAME 2 .AVI 23,7 mb
MIRRORS HL2FILES .AVI 23,7 mb

Download the demo in small size:

DEMO 2 MAP IN GAME 2 .WMV 4'96 mb
MIRRORS HL2FILES .WMV 4'96 mb

Also we have 16 new screens of the map of the video

>>> You can comment the screens in our forum here <<<





Check the rest of the screens at the site of Fire War.

Remember to vote us in TOP100, HELP US TO IMPROVE :)


Like this? Well then head on over to the Fire War site for more.
lambda Tuesday, 28 December 2004
Posted by Dark Raven @ 12/28/2004 17:02:43 | Category: Half-Life 2 Modification
Source: BadBruzer from Boone's End via mail
Related: Boone's End

A early New Year / Late Christmas present has been released by the team of Boone's End:

Surprise! Here is an early new years / late Christmas release for you. This is a composite of one the kids. The background is a work in progress map by Chuckybob of the school. The model was contributed by polygunner (www.polyguns.com). Enjoy.



There is also a work in progress screen of the jumper on there main page so check it out at www.boones-end.com

Last piece of news is we would like to welcome Prometheus as mapper to the team. Also we would like to point out we are still looking for texture artist, object modelers and skinners.


Check the Boone's End site for more.
Posted by Dark Raven @ 12/28/2004 15:42:47 | Category: Half-Life 2 Modification
Source: ModDB
Related: Evolution

Some great looking brand new media has been released by the Evolution team:

We have some new concepts in from our talented artist, Voodoo, for our mod, Evolution. Evolution is a post-apocalyptic mod for Half-Life 2, featuring new weapons, abilities, levels, and game modes. Here are a few of the concepts that were submitted today: (click an image to go to the gallery on our webpage.)

Characters: (Rough concepts)



Weapons:



Check out our media section on our homepage for more concept art and to learn more about the mod. Any questions, let us know in our forums, or submit a question in our FAQ.


Head on over to the Evolution site for more.
Posted by MJCS @ 12/28/2004 15:20:14 | Category: Site News
The File download system on hlgaming.com seems to be not working at the moment. I am currently trying to fix this problem with no or little luck. It might be a few more days untill I can zero in on the source of this problem. Sorry.
Posted by Dark Raven @ 12/28/2004 03:42:47 | Category: Half-Life 2 Modification
Source: PinFX from Neoshock via mail
Related: Neoshock

PinFX from Neoshock send over the great news that a brand new site has been put online for the mod, along with new forums and a media update. Here his mail:

Hi everyone, the new Neoshockmod.net is now open, and included in its opening is the release of three model renders. Check out the site at www.neoshockmod.net and browse around, I also encourage you to register in the new forums at www.neoshockmod.net/forums/, which now includes a special NSO RPG system!


And here the update:
Happy Holidays from the NSO Team, and welcome to the new our new website!

We're opening up our new site with some new media: a new WIP render of the UNAC soldier by Paul Wilkinson, the AI Seraph Class model by Ben Wheatley, and last but not least the Goliath model by Paul Wilkinson. Feel free to look around, and enjoy your stay!.


Head on over to the brand new Neoshock site for more.
Posted by Dark Raven @ 12/28/2004 03:34:37 | Category: Half-Life 2
Source: HL2Files.com

Interlopers.net has put online 10 brand new tutorials from Half-Life 2 mapping:

Well it's not quite christmas yet but it might as well be as we have added 10 new tutorials today from various authors, they are:

o Rounded Pipes
o Creating Flares
o Antlion Rush
o Spinning Lights
o Base Texture Creation
o Creating Blended Textures
o Random Sprite Placement
o Gas Canisters
o Waterfalls
o 2D Skybox

Much thanks to the people who contributed and we hope you find them all useful.

Update: The HL2 Skynames page now has in-game images of each one, thanks to chedaa for this.


Check out all the tutorials over at Interlopers.net.