Source: HL2Files.comHL2Files.com got some more information from MoonQuake about his upcoming HL2TDM map Heart of the Revolters. Among the info is also the release date of the map:
The map is about ready for publishing! I thought I couldn't be done before the next week-end because my computer's motherboard died on me. But fear not, I bought a better one with a faster cpu and was able to continue the work on the map and stay on schedule. Level editing (Hammer and HL2 running full throttle 12 hours a day) really is pushing a computer to its limits! Friday, january the 14th, is the date at which HL2 players will be able to enjoy "Revolters".That means you got a week to prepare yourself and trust me, you outta be ready for serious action! This ain't gonna be your usual I shoot you, you shoot me kind of joy ride... you WILL suffer and beg for mercy! HL2 is a wonderful, powerful and versatile game... this is my humble contribution to its community.MoonQuakeLevel/Game Designerhl2_moonquake[AT]hotmail.comCheck out HL2Files.com here for more screens and information.![]()
Source: HalfLife2.netRelated: Power ShiftpSeveral good looking unskinned models have been released by the Power Shiftp team:
The Power Shift team has a small update for you. We have two renders to show off soon to be skinned, they are the M21 and the Beretta 92f. These models are the work of the talented Miserai.ShadowLord has been programming working very hard on an early alpha and our 2 mappers have been working on some great content as well, We should have a large update very soon. Also remember we are still looking for more development members so if you think you can help out Power Shift drop us an e-mail.Check out the Power Shift site for more great looking media and information.![]()
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Source: PlanetHalfLifeCS-Times.de is holding a Ebay auction of a Half-Life 2: Raising the Bar book signed by the people of Valve. The money raised by the action will go to help the Tsunami victims. You can check out the bidding here at Ebay.
Source: HalfLife-2.nlAmped eSports is continuing their Counter-Strike 1.6 to Counter-Strike: Source map comparison. After DE_Prodigy they now get to DE_Aztec. Here some words from their detailed comparison:
Aztec, the map itself, has been totally redesigned and for the better. I think it has been redesigned to make it less of a pub map and more like a map for competitive play with the addition of spots of land in the water and the inability to use stop sound to clear the ambient noise. But in my opinion, this map still doesn't belong in competitive rotation. In fact, the last time and about the only time a major tournament used aztec was at this past WCG and that was because they used Condition Zero as the tournament game.The full article can be found here at Amped eSports.
Source: ModDBRelated: Dulce Et DecorumSeveral weapon concept art pieces have been released by the Dulce Et Decorum team:
Finally that media update ive been promising has arrived and now we have a large number of images on show in our gallery: http://mods.moddb.com/gallery/4365/ these still require digital editing and colouring but should give you an idea of the range of weaponry avaliable for the NMO faction. Here are a few thumbnails to wet your appetites: Squad support weapon:Check the site of Dulce Et Decorum for more.Anti-tank missile launcher
Clandestine Snipers Rifle
please take a look and feel free to post any comments
Source: Jobs Maps
Beta 3 of bb_cemetary is now available in the downloads section, if you can't be bothered to goto the screenshots page to see the changelist, here it is: CHANGES FROM BETA 2- Included a .res in the zipfileAlso, as a treat for those who actually play brainbread and like funmaps, I spent a few hours making a funmap that doesnt look utterly shit (like most funmaps in halflife). No screenshots page as it's only a funmap, bb_funpits_b1 is available in the downloads page for er.. download.
- Dig to china (gotta love that name) has become dig into a sewer, which ends up outside the front of the church where you can escape through a hedge
- Removed a wait mission, decreased initial 'hold' to 60 seconds (total wait time 3 minutes now)
- More weapons added and made more obvious
- Can now get on the tower ledge, but to ensure gameplay flows correctly, players cannot jump to the floor until AFTER the lights have been shot out and the front breakin has happened
- Tension 'fight' music fades in when fred appears
- A few ambient sounds like wind, though they are barely audible with the gunfire
- Made the 'shoot the lights' mission more obvious as people were confused
Source: AdminOP
This is the official announcement of the new site, SourceOP.com. SourceOP is going to be a plugin for HL2. It will include most of the features currently in AdminOP and is in progress. Check the site in a week or two for the first release.
Saturday, 08 January 2005