Source: PHLRelated: Science and Industry
Some news from the world of Science & Industry:
- Our forums are now back online after a few months of downtime. There is still a bug preventing the forum to send out e-mails: that means you'll probably get an error if you register a new account, but that account will still be created correctly and you'll be able to log in fine. This bug will be fixed shortly hopefully.
- The 9th season of the Science & Industry League came to an end last week-end, with clan IKM reaching the first place of the Premiership, and clan DC winning the First Division. Congrats to both of them! The final standings are available here.
- A new version of the Grave Bot has been released which fixes an important bug with S&I and adds support to most of the official maps.
- A new edition of the S&I World Cup will begin shortly. Sign up here before the end of the week if you are interested in playing in this fine competition.
- Another competition will also start soon: the 2 vs 2 Tournament. The 2v2 format should prove to be interesting (the traditional format is 5v5), and this tourney is open to everyone: all skill welcome from veterans to newbies. This is a good way to get into SI, sign up with a friend here.
Source: Resident Evil: The Evil Begins
Sorry There hasnt been very much updates lately, progress has been going very slowly. I'd like to welcome our new mapper Scarecrow. I just got settled in so im going to start working on my map again. Raulxp's zombie model is close to completion too.
Source: Resistance and Liberation
We are also looking for more talented modelers and textures artists, the application is as follows:Resistance and Liberation, one of the most anticipated Half-Life 2 mods in development is looking to expand their team. They are in search of talented static object modelers and texture artists. Here are the requirements for each open position:All potential Modelers must meet the following criteria.Bonus qualifications include:
- 2 years modeling experience
- Must be proficient in UV unwrapping.
- Compile models to work with Half-Life2, or ability to learn.
- Highly motivated with a strong work ethic
- Ability to deliver on time
- Experience working with a team
All potential Texture Artists must meet the following criteria.
- Experience working with large projects
- Previous mod development experience
Bonus qualifications include:
- 1-2 years texturing experience
- Ability to create map and model textures from photo references.
- Compile textures to work in Half-Life 2, or ability to learn.
- Highly motivated with a strong work ethic
- Ability to deliver on time
- Experience working with a team
We are looking for a certain quality of work and work ethic from our members. Rest assured that you will be applying for a well ran professional mod team with high expectations and goals. Please visit our webpage and look over our media. If you feel your work is of the same quality or better, please submit an application with prior work.Also, as always we will take a serious look at applications for any of the other positions. Thank you for your time, and we look forward to reviewing the applications
- Experience working with large projects
- Previous mod development experience
Source: United Admins
For those of you who have been under a rock the past 48 hours, United Admins has released Cheating Death 4.28.1. This version contains quite a few new detections and blocks to prevent the cheats that have been released over the last month or so from working. Enjoy!
Source: The Somme Valley
First of all, on behalf of the entire staff here at The Somme Valley, I'd like to apologize for the two and a half week downtime we suffered. This was due to our now previous host, Oktagone Publishing, seemed to think it was okay to pay their datacenter bills whenever they felt like it, therefore their datacenter shut them down. They were nice enough to put the sites online for a day or two, so Oktagone customers could retreive their sites, and for that, we thank you!Now.. down to business. As you can probably see, we have a new site! Big thanks goes to Tarky and ForK for their graphics work, and I did the code and the content myself. Secondly, another big thanks goes to Death Octimus, he spent a good length of time giving everybody a little history lesson, as you can see below.So let your minds rest, we're far from dead, as is our site. We're back with our first host, Half-Life Gaming, thanks to MJCS-gTFC for keeping our seat on his servers warm!Check the Information Page out for a revised features and game play list. The Somme Valley is now more unique than ever with it's new form of game play.If you have any questions or comments, or just want to be a part of a great community, step into our Forums and our IRC Channel, and get to know the crowd! Once again, sorry for the downtime, but welcome back to the site!
Tuesday, 15 February 2005